Yes, I agree; or I want to agree. I mean, I'm offended by the miniature but I wasn't going to buy it anyway.* (Maybe I could buy it then return it.) I could also try and convince people who were going to buy it to not buy it. So please don't buy it.
However, it sometimes seems like my offense...
My fanasty world is actually flat! and the sun does indeed travel in a giant arc over it each day.
I don't tell my players this. They can live in their own strange delusions.
That was a nice read. Thank you.
I've always tried to use tropes in my games because I find that We, as players or the game both Player and Dungeonmaster, know intuitively how to play as those stereotypes. We know how to react to monsters and what to do when we are confronted with a set of...
I'm a mage.
"You appear to have two or more equally prominent matches...Whether you really are an equal fit for all of these characters or you just happened to get an equal score on all of them, we are unable to say; we are therefore also unable to give you a more personalized description."
I enjoy running the one-shot adventures from the Jeff Ashworth books.
The Crimson Oubliette from Kobold Press is my backpocket game...always ready to run it in a pinch.
I get good use out of the Candlekeep Mysteries.
I like to randomize my characters because I like the character to be little bit out of my control. It makes the character feel more real somehow. Like it has a life of its own.
I like 'expendable stick'.
I picked up a good sized one once to help it across the road. I am still amazed by how far they can reach over the top of the shell in a fury of hiss-filled snapping. Yikes!