I won't tell you what you should do, but I'll tell you how I feel about this.
I'm not interested in buying a Hardcover for this one for two reasons:
1) I already have a lot of printed material and storing it is becoming an issue, although I much prefer having a physical book (or better...
Why should that be the same cost?
PDF should cost X, Hardcover should cost y( >x) and also includes the PDF "for free"
My thought is that 30$ for the pdf only or for PDF + Hardcover "option" feels like an upsell, even if if's not the case.
You do you, but I don't think you need to bother to track damage to the equipment, a fireball should simply damage whatever is in the AOE, and that IMO isn't an antagonistic direction (a backpack doesn't make people inside immune from a fireball!).
Awesome, esp the quest hooks!
Regarding Death from on High: it states it does 1d6 extra damage instead of 1d6. I think this is a typo, as normal rules for this exploit would do extra 2d6 (but also require to pay 2d6 for the attack).
Hmm... The description of the maneuver states "you can make a melee weapon attack against it using the result of your check instead of an attack roll".
I think RAW that means you don't apply the circumstance boni/mali of attacks but of skill checks, so in that case being blinded doesn't impose...
Yes that's also a very viable option.
Maybe if I were to redesign the system (not that I was involved in any way nor that I'm complaining), I'd have maneuvers scale by using more exertion, kinda like spells do. That would also make the fighter's maneuver mastery more interesting, since the final...
I agree with this, but it is something you can also get at lower levels.
My point is that this maneuvre doesn't scale, so while it's pretty much straight better than a normal single attack (edit: if you get to add some expertise dice), its usefulness becomes more situational when you could do...
The Level 1 fighter of our new campaign took the Battle Ready fighting style exactly for that: at the beginning of the day he activates Springing Stance and Swift Stance in the same Bonus action and without expending any exertion.
From that point on, when he uses Bounding Strike, he adds +1d4 to...
I'm not a native speaker, but if this is how it's supposed to work I find the spelling really poor for this one.
A way clearer statement IMO would be "You jump 15ft. If there's an enemy within reach where you land, you can make a melee attack on it using the result of an Athletics or acrobatics...
I think that's a fair interpretation and it's how I've run it so far.
However I think there may be some issues with a strict interpretation: suppose that the enemy is only 20ft away. The only way to use this maneuver to hit that target would be to use part of your normal movement to back away...