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Recent content by LinusDerKleinus

  1. L

    Most fun 11th level Wiz/Fighter build?

    . . . and if warmagic gets delayed till the very end it might just be more fun to use battlemaster instead of EK. Considerations. . . .
  2. L

    Most fun 11th level Wiz/Fighter build?

    Fracking multiclass rules for wizards :/ :( Somehow I forgot that spell level slots aren't the same as the ability to learn those spells :/ ;)
  3. L

    Most fun 11th level Wiz/Fighter build?

    Overall it's becoming clear that ek7/warmage 4 is the build to beat out of my considerations. It gives a _lot_ of prepared spells and versatility without sacrificing melee punch. I do think Battlemaster looks fun, but not nearly as strong in the longer run. I'll have to save that for a ranged...
  4. L

    Most fun 11th level Wiz/Fighter build?

    That's a great question I had not considered, honestly. The more interesting options right now might be: 1st Level: Fog Cloud √- Situationally helpful, especially if ranged combat is involved. Protection from E&G √+ Again, situational, but very good for those times when it is needed. I have...
  5. L

    Most fun 11th level Wiz/Fighter build?

    So the other big trade-off or decision boils down to Warmagic (EK ability) versus Battlemaster maneuvers. Here, I think the controller aspects of battlemaster would be more fun, and would come on line much earlier (possibly by level three or five). Conversely, warmagic would not happen until...
  6. L

    Most fun 11th level Wiz/Fighter build?

    I'll be going STR build, actually focusing on great weapon fighting.... not optimal for defense, but the archetype of a knight with a magical sword is my thang. [And the campaign has already started.] Dex based melee is a heresy ;) War magic as a school... appears to really gimp defensive...
  7. L

    Most fun 11th level Wiz/Fighter build?

    I'm in a Tomb of Annihilation campaign. I am considering the following builds that top out at 11. The goal is a build that will remain fun and effective for the whole campaign rather than just at the very end. 1) Battlemaster 6 / Abjuror 5 + Maneuvers look fun + Solid, reaction-based spell...
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