I met my wife in '85 because I joined her RPG group, she was the DM.
Final Fantasy XIV is her favorite video game by far.
This news made her grin very widely.
I am looking forward to the change. I haven't really got into PF2E - I haven't found a lot of time to game overall, much less a new system. I always loved the idea of Startfinder but some of the details just didn't gel for me. This allows me to do both at once so to speak.
Then I was watching...
HERO/Champions for me. I've played or GMed in 3 different campaigns which ran right around a decade. One superhero started as a lower powered a la New Mutants/Original comic Teen Titans, and ended up as one of the more powerful member of the equivalent of the JLA/Avengers.
In the past when I was in that position I would talk to the GM out of session, and give my ideas and ask if they could work it in. In a superhero game I had my martial artist (with darkforce) have a storyline that was awesome, and I had no idea what was going to happen in detail. I just told the...
It can work depending on player preference. I try to go full immersion and become my character, so me as a playing having any impact on the world, outside of the actions of my character, pull me out of that. So I personally would find that approach frustrating, as it would keep me from enjoying...
This adcopy
With it's formal 1-6 players, made me think this was a RPG influenced board game (like Shadows of Brimstone or Sword and Sorcery) rather than an RPG itself. Reading further cleared that up, but if I saw this out on it's own, and read what I just posted above, I probably would have...
I guess the answer would be me. I've run 5 and 10 year campaigns before. Personally any game that lasts less than a year, I consider a failure. Yes our group plays for the long haul.
Overall the things I would like to see in the future are things that are more specific to Level Up than base 5E. We have scads of monsters books, subclasses, feats, spells and the like. Even if we need to adapt a bit. So I want more Exploration tricks and Combat maneuvers, exploration encounters...