Recent content by MadMaligor

  1. M

    "4E, as an anti-4E guy" (Session Two)

    Another way you might set your mind at ease with the whole 1-1-1 thing is to view it like HP. There is a certain amount of realism that is tossed out the window to accomodate the system. Which is not neccessarily a bad thing, if you think of it as a combative fantasy chess match. You can...
  2. M

    Is there a Relationship between Game Lethality and Role Play?

    From my experiences, there is no more or less roleplay in 4E, though RC did have a good point about the X/Y factor, it is one of those things in 4E a good DM has to adjust to gameplay taste, and its not always easy. The system is designed to give DM's the tools to award experience for things...
  3. M

    Forked Thread: all about the minis!

    Actually, the more I think about it, the more compelled I am to believe that the following is true... The Dev's may have envisioned Dungeons and Dragons as a game to be played without miniatures, but they assumed people would use them. Keyword being "may", but I have a feeling we will never...
  4. M

    Forked Thread: all about the minis!

    I would like to preface this by saying "HOLY WALL OF TEXT BATMAN!!" and say "RC, I haven't considered my words this carefully since English Lit in College...I am enjoying the debate, I hope you are too. No hostility is intended, nor will there be on my part." :) 1. Quote:Originally Posted by...
  5. M

    Is there a Relationship between Game Lethality and Role Play?

    Some very interesting conversation here. Currently one of the 4E games I am a DM for involves only two players. The lethality question is much more of a concern than normal. I adjusted rules for henchmen/hirelings for one PC, and tweaked Arcane Familiars for another. They both only wanted to run...
  6. M

    Forked Thread: all about the minis!

    No logic, harumph! Baiting me like that RC, FO SHAME! hehehehe ;) You were the one that said that editions prior to 3.0 did not assume the use of miniatures, that in no edition prior to 3.0 were mini's strongly encouraged, and prior to 3.0 you would be hard pressed to find a use of them...
  7. M

    Forked Thread: all about the minis!

    Indeed, looking back I got zelous and appologize. :D I guess I will just say TSR did assume both (as I said before), and leave it at that. :)
  8. M

    Forked Thread: all about the minis!

    As Ariosto said, this has become something of a verbal contortion hasn't it ... :lol: The problem I think stems from some peoples definition, or specified value of the word "meant". You could say my hackles go up at times when definative statements and conclusions are made using such general...
  9. M

    Forked Thread: all about the minis!

    Another way to look at it would be to say... If Gygax and Arneson were designing a game to be played without miniatures, why not say "This game is about imagination and creating a world that exists only in the minds of the DM and the PC's. The use of miniatures is not intended, and though we...
  10. M

    Forked Thread: all about the minis!

    Hehehe all of the debate we are having is proof positive that we are looking at the same mirror on different sides. :) You are seperating game rules from game designers. Which means you can seperate their personal intention or personal game habits from actual game design. That then allows...
  11. M

    Forked Thread: all about the minis!

    It's interesting that you are quoting from an edition that uses the line "Each player might be required to furnish painted figures representing his or her player character and all henchmen and or hirelings in the game sesion" Lets use your 40% and assume most games are using miniatures. That...
  12. M

    Fatherly Gaming Tales

    Speaking of mimicing... During a recent KotS run through I was enjoying the encounter with the Gelatinous Cube. So much so that I made little "Quook, Quook" sounds when the Cube slammed a PC, or "Thruuup" sound when it envelped someone. DM (me): "The Cube, catches Raven (female rogue played...
  13. M

    [Goodman/Dancey on 4E] RPGs in the 21st Century - towards another "generational peak"

    I would say that... 1) Just looking at the attempt WotC is making to integrate the computer suggests that a good time for 5E is after the success or failure of that integration. If it was me calling the shots, I would do exactly what they are doing, and keep slowly build upon successes like...
  14. M

    RSDancey replies to Goodman article (Forked Thread: Goodman rebuttal)

    I would disagree, but that would take us down a different thread path. :)
  15. M

    RSDancey replies to Goodman article (Forked Thread: Goodman rebuttal)

    I agree with you whole heartedly at this point. But the emphasis on things like the Character Builder are just starting points, or building blocks. Which is pretty darn smart if you ask me. Integrating them into traditional table tops is just the beginning. For example I now use the monster...
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