Ask nine D&D fans what they want and you'll get thirteen answers. Pleasing everyone is an impossible task.
But it's all right now/
I learned my lesson well/
You see, you can't please everyone/
So you got to please yourself/
-- Rick Nelson and The Stone Canyon Band
If one painted miniature is better than an unpainted one then a group of painted miniatures is even better! No matter our skill level, having a gaggle of painted models on the board just looks good.
I purchased Nightlife first and other than the cover art it just didn't leave any lasting impression on me.
Wasn't Whedon responsible for the inclusion of Angel in the pilot episode of Buffy?
Yeah. The no device rule is typically put in place to avoid distractions, but I don't think you'll find many GMs who would refuse a player the use of a device designed to allow them to access the game. Such a person should be shunned.
That's not how the Americans with Disabilities Act works...
I think those were reprinted AD&D books produced in the 1990s and they were more for novelty than practicality. A friend of mine was delighted to collect them even though he already owned the original books. I had completely forgotten about them until you brought it up.
I'm in the same boat...
Sure, but the Anarchs were a faction within the Camarilla that were the downtrodden (i.e. typically younger). My impression was we were supposed to identify with the Anarchs but most players ended up identifying with those in power within the Camarilla. We didn't want to play the downtrodden...
It just felt like D&D to me, but then I was 13 and didn't look too deeply at such things. Heck, I really didn't look too shallowly at such things. You're right though, I do remember the books taking a sympathetic stance for those "victims" of goblinization including being rejecting by their...
Running a business is certainly a different skillset from designing games.
I've never really thought of Shadowrun from that point of view. I kinda get where you're coming from, trolls and orcs typically being the bad guys in most games, but they never really came off like that in Shadowrun to...
It reminds me of old school miniatures from back in the day when someone sculpted it by hand rather than drafting it on a computer. It's pretty terrible, but that's what makes it so charming.
We're not talking about cyberpunk as a genre here, we're talking about a specific game.
Style Over Substance: "It doesn't matter how well you do something , as long as you look good doing it."
Attitude is Everything: "Never walk into a room when you can stride in. Never look at someone...
Thank you. I started out with a darker blue and then stippled on lighter and lighter layers of blue in smaller and smaller areas to get a sort of gradient. I finished it off with a nice glossy coat to make it extra shiny.
That's fair. I simply can't be bothered to have that many encounters per day because it's just so tedious. Given how long combat takes in D&D, knowing an encounter is there that is inconsequential other than knocking down a few resources drives me nuts.
Okay, just to keep you from coming at me with pitchforks and torches; If you and your group are having fun then you're playing the game correctly. But....are you really playing the game correctly? i.e. As it was envisioned by the creators? There are games where there seems to be a dissonance...