The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
That's one that I'd prob. rewrite using the affilation rules. Really, what is it? You are basically a wizard who is a member of a cabal that grants access to a spellpool. You even get your bonus feats, at the same levels you would have if you entered the class at the first possible level. Even...
Perhaps we need a feat?
Improved Enhance Arrow [General]
You have learned to replicate weapon special abilities when enhancing your arrows.
Prerequisite: Enhance Arrows +2 class ability.
Benefit: When you take this feat, select 3 weapon special abilities that can be applied to arrows. When...
Just a suggestion to the OP. Let the village be suffering from some kind of illness that reduces the commoner's ability to fight. This also gives the orcs a reason to raid the village.
I'd play it as the book expanding to it's former size as 1000 page tome. You could still add spells to it, but it would be at normal cost, and good luck carrying it around.
Most likely, the connection to the extradimensional space would be severed, and all items within would be lost in the...
Minor Nitpicks
I've been reading through the new release, and I have a coulpe of minor issues:
1) In the odium entry, the Germinate power ends with this phrase:
What does happen if the seed pod is destroyed while the odium is still alive? Nothing good for the PC's, I assume.
2) Light Armor...