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Mon's latest activity
M
Mon
reacted to
Meech17's post
in the thread
TSR
Having multiple dungeons available to the players
with
Like
.
This isn't so bad. You just have to move the decision making portion to the end of the session instead of the beginning. At the end of...
Friday at 11:31 PM
M
Mon
reacted to
CreamCloud0's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
so arcane, divine, primal, wild, infernal, bardic and psionic? what do you think of the following? arcane: spells with specific...
May 1, 2024
M
Mon
reacted to
Micah Sweet's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Nothing irrational about it. At-will cantrips, particularly the combat variety (although stuff like Mage Hand are certainly guilty as...
May 1, 2024
M
Mon
reacted to
Voadam's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Casting should provoke attacks of opportunity, possible exception for touch spells, though I do think it can work with just casting then...
Apr 30, 2024
M
Mon
reacted to
Micah Sweet's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
I'm with him. All those things.
Apr 30, 2024
M
Mon
reacted to
Stormonu's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
As much as I love not having to preselect my spells for the day as a player, I think it was a mistake to give free reign of that ability...
Apr 30, 2024
M
Mon
reacted to
Meech17's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
I think @Stormonu did a thread about changing up the Wizard, and myself and a few people mentioned making the schools of magic more...
Apr 30, 2024
M
Mon
reacted to
the Jester's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Two things to start with. First, return to a d4 Hit Die. Second, allow a readied action to interrupt a spell being cast, given a...
Apr 30, 2024
M
Mon
reacted to
Jer's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Fewer spell slots - a lot of the full caster issues come at mid-levels and are because of just how many spells they can sling out. With...
Apr 30, 2024
M
Mon
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Trim down the universal spell list a lot and give access to the others through subclasses. Player characters could still hunt down the...
Apr 30, 2024
M
Mon
reacted to
not-so-newguy's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
An easy change to implement would be to make their spells known random, or a fraction of their spells random.
Apr 30, 2024
M
Mon
reacted to
Scribe's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Love
.
Vancian Casting. Go back to Darts, Slings, and xBows, no more cantrips. Far more limited access to spells. Some spells just go away. Fixed.
Apr 30, 2024
M
Mon
reacted to
Oofta's post
in the thread
D&D General
D&D AI Fail
with
Haha
.
As long as I get my baby dragon, I can house rule the rest. :)
Apr 23, 2024
M
Mon
reacted to
ezo's post
in the thread
D&D General
A Unified Spellcasting Mechanic for 5E?
with
Like
.
We already unified the spellcasting mechanic: Clerics, Druids, and Wizards have different spells. I mean COMPLETELY different...
Mar 28, 2024
M
Mon
reacted to
GuardianLurker's post
in the thread
D&D General
A Unified Spellcasting Mechanic for 5E?
with
Like
.
And like most things, it's often a spectrum. Too much sameness == "why bother?" Too much uniqueness == "OMG, another subsystem?" And...
Mar 28, 2024
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