• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Recent content by N01H3r3

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    Expand Your Star Trek Adventures With New Guides For Players And Gamemasters

    Fallout is significantly more recent, while Star Trek Adventures has been around for several years, and it takes time to produce things and publish a library of supporting material. When Star Trek Adventures first came out, it took quite a while for the first sourcebooks to be released. Plus...
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    Look To Hollywood Blockbusters For Adventure Design Guidance

    Recently, I've been making an effort to follow John Rogers' advice on action scenes: in short, don't make action scenes, make suspense scenes that require action to resolve.
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    Looking At The Local: Chimera Leisure Nottingham

    Second picture down on the left, in the STAR Labs sweatshirt, is me, GMing a demo game of the Infinity RPG. Chimera is a great store, and really eager to support and promote the games industry presence in Nottingham, providing a great avenue to connect creators to the rest of the community. If...
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    STAR TREK ADVENTURES Public Playtest Launches

    Could you stop casting aspersions about me as if you're talking behind my back? Also, if you have all these criticisms about the game, why not bring them to me - the tone of your comments here are radically different to the tone of your comments on the Modiphius boards (where I'm actively...
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    CONAN Is Finally Here!

    So, there's almost two arguments here, because the damage rules and the rules for Doom aren't really the same thing (though there are points where they interact). Damage in Conan is split into physical and mental damage, which work in parallel ways (damage is resolved in identical ways for...
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    Robert E. Howard's Conan AMA With Jason Durall & Chris Lites

    I'm going to contradict Jason on this point. I'm the lead rules developer for the 2D20 system, so I'm probably best-placed to answer rules questions, You can ignore hit locations - essentially, treating all attacks as against the torso being the simplest way to do this - but you're better off...
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    CONAN! The 4th Most Anticipated RPG Of 2016 Funds In Two Hours! Preview Here!

    It is, in my experience. Most Kickstarters I've actively watched have had most of their activity in the first two and last two days, with the pace slowing in the middle.
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    CONAN LIVES! Info on the new Conan RPG

    https://www.kickstarter.com/projects/modiphius/robert-e-howards-conan-roleplaying-game? And we're live!
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    I also tried to back out of the discussion a couple of pages ago (and I'm not the only one), and you kept pushing. Don't try and blame others for your insistence on continuing to post. Don't respond to this post. I won't respond to any more of yours. I refuse to continue with this waste of time.
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    Disingenuous statement: threads expressing praise don't tend to self-perpetuate in the same way that criticism does. People saying positive things say their piece, and then go about doing something else. Negative threads, regardless of the subject, always continue longer, because people...
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    This is not the case. If a player wants to buy extra dice, then generating some peril later is one of a varying range of options available to him. It is the option that is always available, but it is not the only option available. The playtest video represents an earlier form of the game, and...
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    You've already said plenty, in several threads on several forums. At this point, it's basically just a morass of circular arguments, and we've all got better things to do.
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    You're obsessed with the idea of "paid for it... later", as if the GM's Doom pool is some inevitable horror that will befall characters, rather than an abstraction of the natural consequences of doing risky things in dangerous places. You're also fixating on "heroic", as opposed to "reckless" or...
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    A practical experience of an older version of the system, yes. But not a practical experience of "a problem". I wouldn't necessarily have run the game in quite that way, but that's a matter of personal preference too, and something that'll be helped by the more in-depth guidelines for the use of...
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    Brom's Cover Art For Modiphius' Upcoming CONAN RPG

    I understand that it's the problem that you have with the system. Practical experiences don't bear that out. Depends on the game. A lot of games with those kinds of resources typically allow a character to gain more of that resource during play by suffering a setback or complication, either...
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