Recent content by Njall

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    D&D 5E (2014) [House Rule] Dropping proficiency bonus

    Well, when 5e was in the playtest phase, that's how things used to work. The level scaling was supposed to come mainly from the damage increase and the amount of HP each character had. IIRC, that came to an end when, during a convention, group of level...15? 17 ? Lost to a bunch of Ghouls...
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    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    I believe the 6 attacks take into account the "nick" property of daggers, assuming the monk invests a feat to grab weapon mastery.
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    Shadow of the Weird Wizard Is Finally Here!

    Well, sure, you can't playtest combat encounters. But you can still review a game's mechanics regardless, i.e.: are the magic rules to your preferences? How do people feel about the ruleset, compared to SotDL? Do you like the paths and/or ancestries presented? That's still reviewing the game...
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    D&D 5E (2024) The WotC Playtest Surveys Have A Flaw

    Targeted responses about what? Stuff that plays well with the original PHB, but might not with the new, revamped classes? Even eschewing maths, you play the complete package, not the single element. "Old ranger + new feat/spell" might well "feel" and play way different from "New ranger + new...
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    D&D 5E (2024) The WotC Playtest Surveys Have A Flaw

    And, again, even assuming that's what they're going for, providing a comprehensive package of the stuff they intended to change rather than small, disjointed chunks of the rules would've given them a clear picture of what was going to stick after a single round of playtest and survey, rather...
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    D&D 5E (2024) The WotC Playtest Surveys Have A Flaw

    It might surprise you, but "satisfaction", for a bunch of people, means "playing this class doesn't suck". Which is pretty dependant on balance. All the changes they've proposed are about mechanics. Mechanics need to be evaluated. Depending on how they feel, certainly, but also on how impactful...
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    D&D 5E (2024) The WotC Playtest Surveys Have A Flaw

    They're changing classes. That's not "details". Weapon Mastery, for example, is a whole new system. The way feats interact with classes is very significant, balance wise. "Well, the new version of Great Weapon Fighter seems more in line with the rest of the feats, but hits fighters, who tend...
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    D&D 5E (2024) The WotC Playtest Surveys Have A Flaw

    Well, if internal testing were enough to iron out every bug, the game wouldn't have had errata and a fair amount of clarifications over the past few years. Even the 0.01% of their fanbase is, quite likely, an order of magnitude or two bigger than their internal playtest team and allows for...
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    D&D 5E (2024) The WotC Playtest Surveys Have A Flaw

    Look, while I'm not really a 5e fan, I appreciate them playtesting the game, because getting a free preview of the game is nice, if nothing else. That said, the main purpose of a playtest isn't (or shouldn't be) reaching a consensus among the playerbase. Sure, when something isn't well...
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    D&D 5E (2024) How is Flex still a thing?

    Eh, honestly, I'd prefer it to work that way as well. Unfortunately, WotC doesn't seem to be going in that direction at all. And yeah, the idea of a fighter constantly switching weapons while a monster tries to hack his face to bits does seem more than a bit silly to me as well, but oh well...
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    D&D 5E (2024) How is Flex still a thing?

    Meh. Just remove Flex and rule that a PC that doesn't want to take advantage of weapon mastery gets a +1 damage. It's, mostly, an irrelevant amount anyway, especially for classes that don't get extra attack. Then, give the longsword, an iconic weapon, a weapon mastery that's actually meaningful...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    The level 13 feature, IMHO, isn't even that appealing because of mastery prerequisites. I'd appreciate if fighters could ignore WM prerequisites altogether, at a given level, and increase the number of masteries they can apply to a single weapon. Let me customize my master of weaponry as I see...
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    D&D 5E (2024) Monk Playtest

    Monks do scale as long as you keep MA scaling. I was just disagreeing with the idea that damage scaling (coming from class abilities other than Extra Attack) doesn't fit with the concept of bounded accuracy and bringing some examples of other martial classes that do seem to get some form of...
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    D&D 5E (2024) Monk Playtest

    Because you're still limited by action economy. You can only flurry once/round, you aren't going to flurry more than 5 times in a 5-round fight anyway, so how much ki you get is not that relevant, as long as you get the amount of short rests/day the rules assume. And all of the other features I...
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    D&D 5E (2024) Monk Playtest

    Well, actually, most martials gain a straight bonus to damage when leveling up, on top of extra attacks (Barbs gain a static bonus to damage while raging, which, at higher levels, is "always", and Paladins get Improved Divine Smite at level 11. Fighters are the exception, but they do get two...
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