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Recent content by Orchrist

  1. Orchrist

    D&D 5E Climbing and fighting on a mountain side

    I want to add a bit of tension to "Despite never having been on a hill before you climb the most dangerous mountain in the kingdom with some trouble, but without drama". Our group have played for around 30 years, so I guess/hope I cater to their idea of a fun game despite me fully agreeing that...
  2. Orchrist

    D&D 5E Climbing and fighting on a mountain side

    That is indeed a good point. My thought is that a hard landing will break the concentration of an ongoing spell, which of course will not be the case if Feather fall is cast. The only relevant thing in the current party is the monk having Slow Fall, but since he is not casting spells will I...
  3. Orchrist

    D&D 5E Climbing and fighting on a mountain side

    Computer dying, so I apparently double posted while trying to save - sorry :rolleyes:
  4. Orchrist

    D&D 5E Climbing and fighting on a mountain side

    Thanks a lot for the great comments! I forgot to mention that the PC's are level 7, so they can take some beating. And beaten they will be (since I know what awaits on the top ...) ;) It's homebrew, but long story short do they have to get to the top, pass some (undead?) guards and go through...
  5. Orchrist

    D&D 5E Climbing and fighting on a mountain side

    Hi all! In a homebrew campaign are the 4 PC's going to climb a steep, VERY high mountain. They will climb in two groups of three persons tied together with 30 feet rope as I understand is normal for climbing, each group lead by a NPC familiar with the mountain. I have read everything I can find...
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