Recent content by Paxus Asclepius

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    OOC: Endur's Return to TOEE part 2

    Hell, we're heroes of Oerth. We should be able to find someone willing to craft a Decanter of Endless Scooby Snacks.
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    Endur's Return to TOEE part 3

    Belaver summons another Huge elemental, this time gambling that a fire elemental will prove resistant enough to the effects of the various monsters arrayed against them to be worth the difficulty in identifying targets. He orders his summoned allies to move to block Maliskra, and Neshi to...
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    Endur's Return to TOEE part 3

    Belaver heals Raner [Cure Serious Wounds].
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    Endur's Return to TOEE part 3

    Belaver casts a Cure Serious Wounds, holding the charge readied if one of his companions should be in need (dropped to less than one-half full hit points).
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    Endur's Return to TOEE part 3

    Belaver will summon one Huge Earth Elemental (Summon IV), one giant constrictor snake (Summon V, dropping the Cure Critical), and one juvenile arrowhawk (Summon IV, dropping the Dispel Magic), then shift into bear form for the fight. He'll then ready an action to Baleful Polymorph Lareth into a...
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    Endur's Return to TOEE part 3

    "I do, though it's not particularly subtle; I can summon a Huge Earth Elemental, who should be strong enough to tear even such a door from its hinges given time." [OOC: If attempted, the elemental can make two Power Attacks per round, each for 2d10+9+2(Augment Summoning)+1(Earth...
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    OOC: Endur's Return to TOEE part 2

    Belaver would certainly like the Ring of Protection, but can't really use any of the other permanent items; he should probably take Naquent's scroll and the wand of Cure Light, to spread out the reservoir of useful stuff in case Torn should be disabled.
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    OOC: Endur's Return to TOEE part 2

    Belaver declines to play.
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    Endur's Return to TOEE part 3

    Seeing how badly the group is outnumbered, Belaver ceases his assault and attempts to bring forth allies [Summon VI for 1d4+1 brown bears].
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    Endur's Return to TOEE part 3

    Belaver rears up on his hind legs, batting at the unliving monstrosities. He does not seek to grapple, hoping it will help him avoid the negative energy infusing the things.
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    Endur's Return to TOEE part 3

    "From what little I know, renders aren't very intelligent. We might be able to take it from a distance, where the demon or chimera could fight back."
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    Endur's Return to TOEE part 3

    Belaver attempts to maul the troll until it ceases moving, and will then encourage the dire weasel to drain each of blood until its wounds stop healing.
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    Endur's Return to TOEE part 3

    Prep round: summon a dire weasel Surprise round: cast Poison, holding the charge 1st round: as a brown bear, delay and countercharge anyone who breaks from the room towards the casters.
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    Endur's Return to TOEE part 3

    "I agree. Anything else is risking an ambush."
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    Endur's Return to TOEE part 3

    "Depending on the construction of the tower, we might not even need to face the masters directly. With the right spells and summonings, we could collapse the entire Black Tower from the basement, after we've freed the prisoners."
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