IDK why we're talking about 2e either. Gold for XP is about as valid as any other method for advancement in its form as "get gold, bring back to "civilisation", earn XP" but that's definitely not part of Level Up. Can you use it with A5e? Sure. Why not?
We've moved quite far away from an...
Well XP is generally only framed as being given for killing things?
Saying you should give XP for social situations, for discoveries isn't something I've seen in many places. For some people it's very controversial ("roleplay should be its own reward") but incentives are incentives.
I note...
I hope that's not addressed to me. I think it's pretty clear that:
1. I, specifically, like survival. I've written many words to that effect. I won't say how many hours I've sunk into Valheim but a non-trivial amount.
2. Many people do not like survival. There opinions are valid but when a...
So you like challenges and journeys which are lots of fun and often well supported.
You don't like the survival parts. Well, good to see I've not misjudged. 😀
A culture of ignoring random combat encounters in journeys I would say. Heck a short rest will often address these problems.
I personally would love to play in hexcrawl but you know how it goes. You always run the games you want to play. :(
I think you're totally right, that's hex crawling and an old fashioned style. I think the advantage of A5e is that we have the journey rules. I would never want to see an empty hex, I'd put a bit of scenery in at least, which is amazing for world-building.
We've had a conversation in private messages. I'm sorry that you don't enjoy my writing. It seems really really weird that you keep reading stuff you know you'll hate, but, you do you.
As per title. Let me explain in the post.
https://homebrewandhacking.com/2024/02/16/you-dont-hate-exploration-you-hate-survival/
(Can we have a blog entry tag?)
Hahahhah! Perfect for a ghostbuster! Would just be perfect in a psionics game or playing around with a Zeitgeist/Steampunk setting.
And the interior art? Great job.