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Sorry, I should have mentioned! It's going to be a white dragon that recently woke up from a long hibernation to find that a farming community has sprung up at the bottom of the mountain his lair is on.
I am running a game for a large party (six characters and two animal companions) at level six. The players have expressed interest in a dragon slaying adventure. I'm pretty familiar with dragons, and I've got a good one picked out, but I'm anxious about a couple of things.
1 - encounters...
I'm running a "rule of cool" game in which one player, running a cleric, wants to start taking levels of paladin as her character becomes more and more zealous in her crusade against evil. However, she's worried about obviating her first 5 character levels as a cleric, falling behind in casting...
I've always thought the "they aren't trained to wear armor" argument was pretty ridiculous. I've had to wear armor, and I've had to do my daily tasks in armor, and the skill check penalty suffices.
I've seen it said on the official boards that one of the developers admitted there is no game design reason for arcane spell failure chance due to armor - it's purely fluff. i wasn't able to get a citation from anyone though.
i'm trying out abolishing ASF from armor in the game I'm currently...
the pungent odor of wererat has suffused the dark leather, giving the wearer a +2 circumstance bonus on handle animal checks to control or direct vermin, a +2 circumstance bonus on sneak rolls when dealing with vermind and a -2 penalty on social rolls against good-aligned races.
the wearer's...
you misunderstood what i said.
what i was getting at was that rather than bitching about people who call "the character who stands in front wearing heavy armor and takes hits for the characters with lower AC and hit points" "tanks", just accept that some people play different from you and...
you mean different people with different groups who have different playstyles and different expectations of the game have different experiences at the table?
i am shocked. shocked, i tell you.
In my pathfinder game, we just picked up a new player. she had never played D&D before but was curious. as a recovering wow-aholic of several years, she chose to play a druid (her class in wow). in three sessions she's rocketed from the noob of the group to the star of the show. I hope just...
sounds like an awesome night.
I ran a DNDN session last night for my group, four level 2 characters (standard crew: fighter/rogue/cleric/wizard) and we spent most of the evening RPing so there was only one combat. 11 skeletons and 12 zombies. the party decimated the baddies. in fact, the...
As a DM, how would you deal with a sorcerer who can one-shot anything of his CR once to several times per day with metamagicked fireball?
throw things with resist fire? throw bigger things? throw more things? just let him nova and try to wear him down with multiple encounters? just let him...
I'm taking over the GM chair for a pathfinder game that my roommate is running, starting next weekend. reasons: "i just want to play", "too much prep work" "don't know how to craft encounters".
I don't blame the guy at all. I won't say that I LOVE being the DM, but I like to think that I'm...
in 3/3.5/pf the two automatic spells is supposed to represent normal magical research that the wizard does as a matter of course during downtime. when those aren't enough (and they never are, for me) you can purchase a scroll of any spell and scribe it into your spellbook for market value...