Fyi ... info on Phantasmal Force
Level: 1
Schools: Illusion/Phantasm
Range: 60 yds. + 10 yds./level
Components: V, S, M
Duration: Special
Casting Time: 1
Area of Effect: 400 sq...
Well, at first I did feel like it was a little underpowered for 4th, as previously stated, but with the law of averages it will deal more damage than MM. Seems like it would be a good decision, especially with blast damage.
Actually, its this line of thinking that made me come to EN in the first place.
I like to bring in a big dose of realism into my games. That means that typically there are bigger consequences (and rewards as well) for most actions. There's a lot more violence, a lot more lethality and a lot...
I will say that your argument is solid. To one side or another you are correct. The missing facet of the discussion is that if you are going to use that as an example, you have to acknowledge that sometimes even the most agile, death-defying acrobats tumble to their end. This example list could...
Admittedly I have not looked at the terminology in some time, so I'm going to assume that At Will effects have no effective casting time, right? If thats the case, there is no "effort" given to activating a power. Regardless of how often the creature has to do it, the action is less of an...
I agree. I think people overlook the effects of failure sometimes because they are permitted to take longer amounts of time to do something.
"When your character is not being threatened" can also relate to tension from within the group, pressure from the result of failure, etc.
Example: A...
By no means attempting to resurrect a potentially dead thread, but I wanted to finally quit lurking and add to the conversations here at EN.
That being said, I'm inclined to believe that all "at will" abilities will be unique to the individual being and ability. Each one will require a...