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Recent content by Roguedeus

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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    Thanks for your opinion. Though for what its worth, I (for one) didn't hate 4ed. I played it and enjoyed it very much... But I don't play it any more because the kids decided they like Pathfinder better. (Less complex combat)
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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    Way back, I always wished I had friends interested in Shadowrun... But alas. That and Earthdawn. I LOVED Earthdawn but never got to do more than read the books. As for training, I don't see a need to expand the existing rules regarding cost and necessary consumables. I would stipulate that...
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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    I think I understand what you mean, though I tend to react to adding inflexible limitations to address these sorts of issues, the way it seems you react to the idea of generic magic weapons and extra bookkeeping. :p I suppose, to me, adding a little bookkeeping and some simple gear-binding to...
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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    Thanks! Though as a DM I might use the module simply to add another potential pitfall when playing a caster character. Not to mention help me better pace a particularly long, and challenging dungeon/adventure. While its somewhat possible to challenge non-casters via removal of their primary...
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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    I agree. I have not been following D&DN as closely as many people, but whatever I am suggesting would always be an optional thing. I think I have read it called a module. I am not suggesting that components balance spells (in effects), only that they add a cost that is extrinsic and requiring...
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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    If it is, I would guess it is due to the fact that Fighters require a weapon and armor (at minimum), and Wizards require only their spell book (indirectly) and free use of their hands and voice. Perhaps adding a hint of gear restriction to spell casting will help level the playing field, so to...
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    D&D 5E Rethinking casting spells? Simple Implements & Components...

    First please understand that I am a dabbler in D&D, and RPG's in general. I rarely get to play them, but have been a lover of them for some 24+ years now. I do not claim to be an expert, I am only asking for feedback on the viability, or necessity, of some minor changes to the way that magic is...
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    New Monsters - Need Critique

    Thanks for that suggestion. I used it as a secondary attack, but kept it ranged. :)
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    New Monsters - Need Critique

    Silt Slug Changes: - I am attempting to keep the primary spark (pun) of this creature, which was the Static Arc and shifting enemies to trigger it… But, as was pointed out, this thing got to be a bit too beefy in the britches for a level 2 Controller. - Simplified Static Arc a bit and made...
  10. SiltSlug_mm3_v4_.jpg

    SiltSlug_mm3_v4_.jpg

  11. SiltSlugBrooder_mm3_v3c_.jpg

    SiltSlugBrooder_mm3_v3c_.jpg

  12. R

    New Monsters - Need Critique

    Next up: Silt Slug Brooder Explanation: - I replaced Dehydrating Brood with Dehydrating Body… Simpler. - I Reduced Static Sling attack bonus. - I changed Static Vacuum to Area Burst 5 within 10 - I made Static Stun an encounter power via good advice. (the Jester) - I LOL'd at my own...
  13. SiltSlugBrooder_mm3_v3b_.jpg

    SiltSlugBrooder_mm3_v3b_.jpg

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    New Monsters - Need Critique

    Next Up: Silt Slug Explanation: - Fixed HP - I removed stacking from Static Boost, and reduced its range (Balance) - I am changing the name of Static Flash to Static Wave and reworked it to something more in character. Also, it’s a Close Burst (corrected). - I reworked Static Arc...
  15. SiltSlugBrooder_mm3_v3_.jpg

    SiltSlugBrooder_mm3_v3_.jpg

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