Recent content by Sacrosanct

  1. Sacrosanct

    Game Balance, what is it to you, why is it important, and what if you all but threw it out?

    Yes, this. But also from a game designer's perspective. That road only leads to frustration lol. Creaet a bunch of rules and mechanics that sound awesome, and look like they do what you want. Then in actual play, you quickly realize you're cutting out large parts of them and leaving them on...
  2. Sacrosanct

    Game Balance, what is it to you, why is it important, and what if you all but threw it out?

    I think you may have misunderstood. Of course things like basic expectations from our real world are important (like gravity) to keep the game running with everyone one the same page of what to expect within the game world. I never said a sense of verisimilitude is meaningless, and I certainly...
  3. Sacrosanct

    Game Balance, what is it to you, why is it important, and what if you all but threw it out?

    1. It's a fantasy game. Trying to model realism is a fool's folly. Even back in 1e, they describe HP as mostly being skill and luck at higher levels rather than actual physical damage absorption. 2. Even if you were to model reality, a single gun can take out an elephant. A single harpoon can...
  4. Sacrosanct

    Favorite mythological creature

    I also like this one:
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    1763754338309.png

  6. Sacrosanct

    Do you observe Thanksgiving?

    This happens to be the reason why I love Halloween... 🤷‍♂️ 🤫
  7. Sacrosanct

    Do you observe Thanksgiving?

    Not Thanksgiving. Friendsgiving. Several of my friends (and my brother) are indigenous.
  8. Sacrosanct

    Best practices for easy-to-run modules [+]

    As an old school guy, I used to agree. Living world and all that. However, I've received a lot of feedback that in modern gaming, people appreciate scalable encounter guidelines.
  9. Sacrosanct

    Best practices for easy-to-run modules [+]

    Made some useability changes (ignore the golem image placement overlap)
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    test3.jpg

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    test4.jpg

  12. Sacrosanct

    Best practices for easy-to-run modules [+]

    I admit my bias. My favorite “map” when first got into gaming was in Moldvay Basic, the Erol Otis side view of the dungeon. Not top down.
  13. Sacrosanct

    Best practices for easy-to-run modules [+]

    I agree with you both. They are great for smaller areas. I actually prefer them when dealing with smaller areas.
  14. Sacrosanct

    Best practices for easy-to-run modules [+]

    Here are some quick images I threw together based on some of the feedback. Don't pay that much attention to the actual "adventure" (plot, railroad, etc.) but more on how it's laid out.
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    test.jpg

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