It's an interesting system and well worth checking out. The 3 Action Economy is such a great idea, and the core around which everything else is built (also really tight math).
I do personally think it has some issues, so be aware of that. Not every class uses the awesome 3 Action Economy...
Interesting abilities are more valuable to me than +1 to Hit or Damage, like adamantine weapons that are great at going through objects, or the mythical sword Fragarach that can force someone to tell you the truth.
Balance is a funny thing. It can sometimes be the enemy of fun. I've seen entire game systems that are incredibly well balanced that nobody wanted to play because they were just annoying.
Action consumables are one of those things. It's way more fun and accessible if your party can do them as a...
Since you can't benefit more than once every 24 hours, the benefit is pushed back every day! 6:01am, then 6:02am, etc.
Gods forbid if you adventure late, and now your long rests don't kick in until like 4pm. Like being on swing shift! Have to take a day off to reset the clock back to morning...
I generally don't use 3rd party material in any capacity. So I guess you could say I've always felt this way, since ANY 3rd party product is noise to me? But I only have positive feelings towards the growing quantity of products, and hope the creatives behind them make enough money to justify...
I admit, I always thought the idea of walking for an hour during a long rest was hilarious.
Like... Start your Long Rest. Continue walking for 50 minutes. :ROFLMAO:
That's true, complete restoration of combat nova power is certainly an issue. It's one of the biggest reasons why I prefer the Per Encounter style approach more prevalent in 4E or Daggerheart.
You can say that about any planning the party attempts. And at least in my case, you can't force calm...
It's essentially asking if you randomly lose 10-15 minutes of valuable gameplay time. Then it's on the DM to make that 10-15 minutes of random encounter as entertaining as possible.
And DMs often succeed in doing so! Not always though.
Resting in a "Place of Calm and Safety" probably qualifies as overt fiat, but I try to be somewhat liberal with it. Yes, the inn back at town counts. So might the hermit's hut in the deep of the forest you discover while hexcrawling. That ruined shrine you find in the second level of the...
Just making Long Rests a "Place of Calm and Safety" goes a long way.
I definitely fall into the crowd of people who tends towards a few narrative fights per day. I wasn't about to change my style to force 6-8 encounters, so I looked at resting options instead.
A week from the gritty realism...
I once had a lightsaber, and the DM literally had me roll to see if I tripped going up some stairs. I fumbled and killed another player with the saber.
I did not come back next session.
There's a post about that on these very forums! To spare a click:
"Oops!
I forgot to post one that is rather glaring.
According to Dave Arneson the "Egg of Coot" was created from the name "Gregg Scott," the chap who ran the MicroArmor casting company some years back. Gregg dismissed fantasy...