Recent content by SkidAce

  1. SkidAce

    D&D 5E (2024) Let's make 5e specific setting, starting with a pantheon

    Could add gods for "npc categories" i.e. god of peasants, god of nobles, god of merchants.
  2. SkidAce

    D&D General Mapping: How Do You Do It?

    Its of course anecdotal...I've had two different groups that self-initiated mapping...one tried drawing accurately with mixed success, the other just drew line connecting areas of interest.
  3. SkidAce

    D&D General Mapping: How Do You Do It?

    Small complex few rooms? Draw it out on the grid map as they go. Logic: Good visuals, no need for character mapping it was so small, good for placing minis. Lare area many rooms? Theater of mind for hallways or simply laid out encounters, draw on map for larger more complex areas or set...
  4. SkidAce

    D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer

    My email notification implied as much. But I deleted it.
  5. SkidAce

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Depends on the setting. The majority of humanoids in my setting (to include humans, dwarves, elves, etc) all originated with one race that the Ancients modified their DNA to be their servants. Thats why there can be so many "half-" species. Of course, nobody (especially the elves) would...
  6. SkidAce

    D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer

    Huh. I kinda assumed they could learn new recipes. Welp, that's my 1st house rule.
  7. SkidAce

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Got it. I was also considering out of combat rp and such, but you focus seems to be streamlining options during combat. Cool, I understand, thanks!
  8. SkidAce

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    I feel there is a balance between the two extremes. Use 90% Phandelver/FR as is, plop a "its always been there*" a dragonborn enclave for your player's character a days journey from Phandelver. Profit. Now if you feel that the/ or find that you are modding TOO much for your tastes, then yes...
  9. SkidAce

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Agreed. BL: High level adventures need/should be tailored to the high level group and campaign. Wizards cant do that for you. But they could offer guidelines.
  10. SkidAce

    D&D General Mike Mearls says control spells are ruining 5th Edition

    A rhetorical question so I can understand your view... A high level necromancer would lose Animate Dead and replace it with something more powerful? What if they wanted to merely animate skeletons? Thanks.
  11. SkidAce

    D&D General Mike Mearls says control spells are ruining 5th Edition

    We tried solving the "low damage" crit roll by having a rider on crits, like a wound system, so you always got some special effect. But I dont remember the details, and dont have the time to look through a filing cabinet of actual typed notes. :LOL:
  12. SkidAce

    D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer

    If you make the tweaks, let me (us) know what they are, I'm in the same boat.
  13. SkidAce

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Vol 5. BLUF: Difference between needed to hit and roll is % chance to crit/fumble. I also remember another system where you only checked % if you rolled a 20 or a 1, i.e. a confirmation roll. we didn't like that system because it sucked to roll a nat 20 and then not confirm it. So we used...
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