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Starfox's latest activity
Starfox
reacted to
James Gasik's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
Yeah, the way the math works for another "+1" on the ol' character sheet has always been ridiculous, especially if you have a way to get...
Monday at 12:48 AM
Starfox
replied to the thread
Worlds of Design: The Problem with Magimarts
.
About the economy of magic item creation. In my 4E campaign, one of the players decided they would accept having their main attack...
Sunday at 9:19 PM
Starfox
reacted to
Stormonu's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Wow
.
One of the rules buried in the depths of the 1E DMG was that copying spells from one book to another incurred a % chance that the...
Friday at 5:56 PM
Starfox
replied to the thread
Worlds of Design: The Problem with Magimarts
.
Yeah, the church is the great exception. They maintained an international infrastructure during the dark ages when no-one else could...
Friday at 4:23 PM
Starfox
replied to the thread
Worlds of Design: The Problem with Magimarts
.
My point is that my version of Greyhawk is more cosmopolitan and a more open society, not as tightly regulated by guilds, not so...
Thursday at 3:47 PM
Starfox
reacted to
FrozenNorth's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
Fair enough. My belief is that anyone selling magical items would likely rely on their own countermeasures before calling the guard...
May 1, 2024
Starfox
replied to the thread
Worlds of Design: The Problem with Magimarts
.
This is true. It is also one of the problems with 3.5. :)
May 1, 2024
Starfox
reacted to
Mallus's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
I think magimarts have their place when using 3.5e or Pathfinder, which are really hybrid point buy/class systems. The ability to spend...
May 1, 2024
Starfox
replied to the thread
Worlds of Design: The Problem with Magimarts
.
Sorry, I cannot follow your argument. I don't understand what you're trying to convince me of. This is also a part of my renaissance...
May 1, 2024
Starfox
reacted to
cbwjm's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
Even without a magicmart, you can still normally sell something eventually, it doesn't have to be a dedicated reseller. You can use the...
May 1, 2024
Starfox
reacted to
Lanefan's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
We're probably more liberal than the RAW would have it, but a Thief still has to hide between strikes so absolute best-case is once...
May 1, 2024
Starfox
reacted to
cbwjm's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
Eventually, you sell it.
May 1, 2024
Starfox
reacted to
James Gasik's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Sad
.
I imagine in your games, you let Backstab be useful more often, too, lol. Played "by the book", including stuff found in non-PHB...
May 1, 2024
Starfox
reacted to
Maxperson's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
Stats weren't a limitation on magic item creation in 1e. Wishes negated that issue. "It is quite usual for players to use wishes (or...
May 1, 2024
Starfox
reacted to
Maxperson's post
in the thread
Worlds of Design: The Problem with Magimarts
with
Like
.
I mean Aztec gods required blood sacrifices, as did the gods of many other older cultures. Bad guy gods have a place.
May 1, 2024
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