Recent content by talien

  1. talien

    RPG Evolution: Nothing Goes to Waste

    This is what I was thinking. Maybe have a table for different broad groups of creatures: molluks, quadrupedal mammals, fish, etc. If a PC makes the right Survival check you can roll on the table, roll high and you get more chances. It matters for the types who SHOULD know how to do this, like...
  2. talien

    RPG Evolution: Nothing Goes to Waste

    A conundrum for sure, which is why I wrote: RPG Evolution: Eat, Kill, Love
  3. talien

    RPG Evolution: Nothing Goes to Waste

    In many fantasy RPGs, the defeat of a monster often marks the end of an encounter. Yet, for thousands of years, real-world cultures have demonstrated a profound understanding that every part of an animal serves a purpose. What if understanding monster biology meant more than just bags of XP? The...
  4. talien

    RPG Evolution: The Rolling Frontier

    First I've heard of it, but it looks awesome! Ultraviolet Grasslands - Wikipedia
  5. talien

    RPG Evolution: The Rolling Frontier

    I kind of love the idea of a first-level "family" (found or otherwise) all living together in a wagon on a wagon train. And the whole campaign is just getting from one hazardous side of the world to the other. I may try it.
  6. talien

    RPG Evolution: The Rolling Frontier

    For the most part, published adventures call these caravans, but they are almost always the mercantile kind and not the "families on the move" kind, probably because that requires more world-building/campaign investment than just "bring merchants to a place, drop off goods, repeat." There's one...
  7. talien

    RPG Evolution: The Rolling Frontier

    Wagon trains are traditionally associated with the Wild West, but the trope can easiliy apply to fantasy campaigns too. Far from simple travel, these journeys were complex undertakings, fraught with peril and dependent on careful planning and collective resilience. For DMs looking to capture...
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  15. talien

    RPG Print News – Warhammer FRP, Traveller, Mothership, and More

    Exactly my point. I suppose there's a vibe of "I have AI, it'll figure it out by character matching in a few minutes" but still, making first contact with a planet after a thousand years isn't just "oh noes, there's cults!" It's lots of other logistical challenges too. But that's just me. The...
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