• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Recent content by The Empire

  1. The Empire

    Rucks Combat

    The thing swings at Ermac with its sward hitting with a 22 dealing 8 points of damage 1 of it is bleeding. it is a new round.
  2. The Empire

    Rucks Combat

    Sorry about the delay. Ermac’s attack hit!!! It is a solid hit but he is sturdier then he looks 9 hits. Featherfoot your ranged touch lands as well.
  3. The Empire

    Rucks Combat

    It is a new round. I thought some one would have done somthing but with the holidays.They have even slowed me down.
  4. The Empire

    Rucks OOC

    Yes there is still room. Please no page one of OCC where the modifications to race and culture are located. It will probably be after this fight is over before writing to you in. Maybe this speed it up, seems things then slow this month.
  5. The Empire

    Rucks Combat

    Sorry about taking so long it has been a very busy week at work. I do believe it is the undeads turn to attack now. Skeleton number one is attacking Edmee with a 14 to hit just making it. Doing 3 points of damage one of which is bleeding. The pail creature in the back points is finger at...
  6. The Empire

    Rucks Combat

    -1 to Con that sucks
  7. The Empire

    Rucks Combat

    3 of the 4 skeletons are still up skeleton #2 is down and skeleton 1 is engage in melee # 3 and 4 appear to be in bad shape. The order of the skeleton is from top to bottom #1 being in the upper part. The Fort save is DC 10, 10’ radius.
  8. The Empire

    Rucks Combat

    TheCrazeMuffinMan undead are unaffected by conical hats your first but it will take you part of the round to get into an attack position if you go for skill to one who is the furthest away it will leave the other three open to other attacks. Hellrazor111 you’ll only be able to catch three of the...
  9. The Empire

    Rucks (ICC)

    Three of four stones are hit, the one up against the far walls is outside of the cone. The two skeletons closest to the party evade the brunt of the flames.
  10. The Empire

    Rucks Combat

    The skeletons have a 19 initiative. 2 of them make there saves 19 and 21, 2 fail 8 and 8. The skeleton across the room from top to bottom 1, 2, 3, 4, and in the order of the saves 3 and 4 made there’s. These would be the closest two to the door. 1 is out side the fire. 2 tack 4 points of damage...
  11. The Empire

    Rucks Combat

  12. The Empire

    Rucks (ICC)

    The room is about a 10’squar with 4 stairs leading down. There is a landing and a door ate the bottom. The water is about 2’ deep here. The lower door opens in towards the stairs. The room on the other side is 20’ from door to the far side and 25’ the other way with a fire place at the far end...
  13. The Empire

    Rucks (ICC)

    Sasha uses the bandages on Oam before eating the evening meal. It is in the early hours of the morning (13 hours latter) every one is ready to go? Who is tacking point and to were?
  14. The Empire

    Rucks (ICC)

    Sasha heads to the main floor after Greenbottle. Once there she removes a large ring from her equipment she places it flat on the floor then puts her hand and arm threw the ring. After a short time she withdraws it holding an odd looking black short sword. Then she says “Edmee will this do?”...
  15. The Empire

    Rucks OOC

    Kill Exp. Woody 200 from kills, Greenbottle 300 from kills, Hellrazor 100 from kills, If you want the exp. From your damage you will have to look it up your self.
Top