The spell raise dead is the equivalent to a 'check point', teleport is the equivalent of a safe area. D&D provides ample opportunity to make it so character death isn't permanent, if I was playing in your game I would become dissatisfied if it seemed there wasn't any risk involved. Also I don't...
That passage under the bluff skill generally relates to thieves cant, I mention this if you wasn't already aware. http://www.pascalbonenfant.com/18c/cant/
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Ignore the above, me not reading the description of the spell fully. It does not decipher codes or reveal messages concealed in otherwise normal text. Comprehend Languages is useless against ciphers and would absolutely require a decipher script skill check.
I always thought encrypted messages would make for a good scenario idea.
Would you consider that a double enciphered cryptogram to be resistant to Comprehend Languages, does the spell only reveal the key stream if for example those words are literal words (Horse Dog Cat Mouse etc, etc) or does...
Some gods have the prime material plane listed as their home plane! He says consulting 2nd edition Planescape poster on the subject. Of course the gods interact with mortals.
Back on topic I see no reason why a god can't apologise to a mortal, after all they're gods they can do what they like...