Recent content by TheDungeonMathster

  1. TheDungeonMathster

    Level Up (A5E) Parrying Weapons - Decide before or after result is known?

    Coming back to this thread for a follow-up question. The parry that a character gets from using a weapon with the parrying property is never stated as using a Reaction. At my table, I would rule it as using a Reaction, but I am curious if it is clarified anywhere in the text?
  2. TheDungeonMathster

    Level Up (A5E) Parrying Weapons - Decide before or after result is known?

    It's not stated in the text on parrying weapons, but do you claim the parry before or after you know the result of the attack roll against you?
  3. TheDungeonMathster

    Level Up (A5E) 'AI' Update to the Level Up Compatibility Logo License

    Thanks for the info! I will look into those resources.
  4. TheDungeonMathster

    Level Up (A5E) 'AI' Update to the Level Up Compatibility Logo License

    Without getting into a back-and-forth on this topic, the fact that A.I. (or, at least, large language models) are here is a reality. I know most folks (myself included) are desparately holding onto the way of life we all are used to; however, to state that it is immoral to use such technology...
  5. TheDungeonMathster

    Level Up (A5E) 'AI' Update to the Level Up Compatibility Logo License

    Sorry, I should have read the license before asking. In reality, I will not being placing the LU logo on it, but I just wanted to make sure I wasn't stepping on toes.
  6. TheDungeonMathster

    Level Up (A5E) 'AI' Update to the Level Up Compatibility Logo License

    I would sincerely love to support artists, but the conversion I am making is free for the community and I cannot afford to pay artists. Can I still use AI-generated images, or is that a no-no? Again, the conversion I am doing is free... no donations, etc.
  7. TheDungeonMathster

    Level Up (A5E) Whirlwind and Whirlpool Strike

    I am curious if others have house ruled a change to either of these maneuvers. As written, targets must be within 5 feet; however, the NPC I am desigining this for has a reach weapon (10 feet). It seems odd to restrict these to only 5 feet thematically (mechanically, I can somewhat understand...
  8. TheDungeonMathster

    Level Up (A5E) Who’s making non-player facing stuff?

    I am doing a full conversion of the Shackled City Adventure Path. This involves a complete conversion of all the monsters and NPCs.
  9. TheDungeonMathster

    Level Up (A5E) Bucklers

    The Adventurer's Guide mentions bucklers only once (page 317), but gives no specifics about them. Are these official items in A5E? If so, how do they work (e.g., do they take a hand?)?
  10. TheDungeonMathster

    Level Up (A5E) Quick Question about Lean Into It

    I think it's just confusing to those of us who are new to A5E.
  11. TheDungeonMathster

    Level Up (A5E) Quick Question about Lean Into It

    I know there are quite a few discussions on similar topics, but I just need a fast clarification on Lean Into It. So, a character activates this manuever, thereby taking the Attack action and making a weapon attack. When this character hits, the target must make a save or be knocked prone -...
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    1700069519361.png

  13. TheDungeonMathster

    Level Up (A5E) Few questions

    While I have not read the maneuver (other than what you pasted here), I don't see any statement about overcoming damage resistance or immunity. Therefore, your weapon still delivers slashing and the maneuver tacks on some extra fire damage. If the creature has resistances or immunities to one or...
  14. TheDungeonMathster

    Level Up (A5E) Elite versus Legendary

    I am doing a full conversion of the Shackled City adventure path (and have been doing so for quite some time). It was due to this conversion that I began to seek out alternative creature crafting systems as there are over 200 unique creatures and NPCs in the Shackled City that need to be...
  15. TheDungeonMathster

    Level Up (A5E) O5E Banishment Spell vs A5e

    Sorry, what rolls do each row represent?
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