Recent content by THEMNGMNT

  1. T

    D&D 5E How would YOU nerf the wizard? +

    I'm a big fan of magic "traditions" from Shadow of the Demon Lord. They're like spell schools, sorta. If you want to fly, you need to know the Air tradition. Fireball? Fire tradition. Etc. It results in spellcasters feeling much more focused and thematic--as well as capping their power.
  2. T

    D&D General How many D&D5e(2014) "Adventure Paths" have you played/finished?

    I ran the Alexandrian Remix of Dragon Heist, a mashup of the Starter Set and Essentials Kit, and all the giant lairs in Storm King's Thunder as a major component to another campaign.
  3. T

    D&D 5E Challenging High-Level 5e Characters

    Yeah, obviously depends on the size of the party. But my belief is that a solo monster should have the ABILITY to drop multiple characters per turn. By 13th level, most RAW monsters can't drop a single character in a turn. The numbers just aren't there. So you need to dial them up. Even then...
  4. T

    D&D 5E Challenging High-Level 5e Characters

    I take your point. What's not fun for the players is grindy combats that take a full session (or longer) to resolve. What is fun is a dynamic combat with a sense of genuine peril. At higher level, a character who is dropped to zero hit points is usually back on their feet by the time their turn...
  5. T

    D&D General How Was Your Last Session?

    The Adventure: Session 3 of my 13th Age campaign. Eyes of the Stone Thief (retitled "The Devourer" for my campaign.) I've retooled the adventure so it spans levels 1 through 10. The Characters: 1st Level. Human Occultist, Human Swashbuckler (third-party variant Rogue), Minotaur Savage...
  6. T

    D&D 5E Challenging High-Level 5e Characters

    Some additional thoughts... Regarding my above guidance on monsters, there's a few other things I do with encounter design. First, I use standard monsters straight out of the book and mix them with the Elite- and Solo-style monsters. Second, in some instances I take standard monsters and cut...
  7. T

    D&D 5E Challenging High-Level 5e Characters

    Hi, Mike. Big fan. I've run one campaign past 20th level and one campaign up to 13th level, so I feel your pain. The game changes around 13th level with spells like plane shift and raise dead. I don't think they break encounters so much as they break campaigns. When the villain decapitates a...
  8. T

    D&D General How Was Your Last Session?

    Great stuff! What level did you reach?
  9. T

    D&D General How Was Your Last Session?

    The Adventure: Session 2 of my 13th Age campaign. Eyes of the Stone Thief (retitled "The Devourer" for my campaign.) I've retooled the adventure so it spans levels 1 through 10. The Characters: 1st Level. Human Occultist, Human Swashbuckler (third-party variant Rogue), Minotaur Savage...
  10. T

    D&D General How is Lore & Legends?

    That's a fair assessment.
  11. T

    D&D General How Was Your Last Session?

    Session 58 of my Neverwinter/Sword Coast campaign. 10th level drow evoker wizard, human genie warlock, half orc vengeance paladin. The characters are infiltrating a sunken castle in a swamp occupied by a warband of orcs. The orcs are allied with sinister nobles. The characters are trying to...
  12. T

    D&D General How Was Your Last Session?

    Session 1 of my 13th Age campaign! Actually, we had two Session Zeros before this, but who's counting? The Adventure: Eyes of the Stone Thief (retitled "The Devourer" for my campaign.) I've retooled the adventure so it spans levels 1 through 10. The Characters: 1st Level. Human Occultist...
  13. T

    D&D 5E How often do your 5e sessions end with a Long Rest for the party?

    Almost never. It's not intentional, just a byproduct of session and campaign pacing. Much more common to have a long rest in the middle of the session.
  14. T

    D&D General How Was Your Last Session?

    Session 57 of my Neverwinter/Sword Coast campaign. 10th level drow evoker wizard, human genie warlock, half orc vengeance paladin. The characters are in the home village of the paladin, which is now under the control of a conspiracy of evil nobles in league with an orc horde. Last session, the...
Top