Some of your readers might be interested in The Skaldwood Blight, a Pathfinder 2E Adventure Path for levels 1-20 by Paizo Developer Ron Lundeen!
https://www.kickstarter.com/projects/owenkcstephens/the-skaldwood-blight-1st-20th-pathfinder-2e-adventure
Avatar Legends: The RPG (Magpie) Avatar RPG
Marvel Multiverse RPG (Marvel) Marvel to Launch Official 'MARVEL MULTIVERSE' Tabletop Role-Playing Game in 2022
Obvious_Ninja, I played in a regular Torg campaign for years in college, and I've backed the first three Kickstarters. My regular gaming group decided to try out a session, and they've demanded a repeat performance. I think it reproduces the best things about the original Torg and smooths out...
I have three teenage sons, and they wanted to play a sci-fi / space-opera / bounty hunter game, a mash-up of Guardians of the Galaxy and Cowboy Bebop. The Cosmic Handbook was a life-saver. I've been able to rely heavily on the ideas and NPCs in that book, as well as the DC Adventures Universe...
My longest stint of consistent gaming was in college, and the Torg campaign lasted the longest, and was the easiest one to pick up on the fly and play. If you add up at the 2e / Planescape / Spelljammer / Dark Sun / Birthright and BECMI D&D, then D&D might match the time spent playing Torg.
Fate Accelerated, especially if you use "It's Not My Fault!" - characters can be created in 3-5 minutes by drawing three cards, interpersonal drama set in another 3-5 minutes, and the conflict is triggered by drawing three more cards...
Cypher System - I played a bunch of Cypher stuff at GameholeCon (including playtesting Predation with Shanna Germain - squee!), and I've run a session of Predation for my sons at home. We also play some D&D and a bit of Fate.