Recent content by TildenThorne

  1. T

    Faerie Tales & Folklore (Chainmail/0e)

    Coming to the end of a two year development cycle on a historical fantasy RPG based around Chainmail/0e titled Faerie Tales & Folklore. The game includes a full cosmology along with many ideas that are uncommon or unique within the OSR format. Multiculturalism is built in and the rules span from...
  2. T

    Faerie Tales & Folklore, A Historical Fantasy RPG

    Come check out the development of a new historical fantasy RPG with a focus on earthly mythology and literature. The rule system is based around Chainmail/0e (though definitely more Chainmail) with a full "encyclopedic" set of additional rules supporting the setting. There is a full cosmology...
  3. T

    Faerie Tales & Folklore, a Chainmail/0e Retroclone

    Woot v5.4 is out! A MASSIVE continuity update! Getting close to a final draft now. Come see!
  4. T

    Faerie Tales & Folklore, a Chainmail/0e Retroclone

    Come check out a new Chainmail/0e ruleset that is being developed. The setting is historical fantasy with a focus on literary and mythological themes. The system is more Chainmail then 0e with non-Vancian magic (also based on ideas from Chainmail). There is a complete cosmology, sandboxing, and...
  5. T

    A Preview of Faerie Tales & Folklore, Old School Roleplaying of Historical Fantasy

    A private Google+ community where I have posted the full rule set. Ask to join... https://plus.google.com/communities/115994731949965763628?iem=1 Sent from my iPhone using EN World mobile app
  6. T

    A Preview of Faerie Tales & Folklore, Old School Roleplaying of Historical Fantasy

    At this point, I suspect I will be self publishing. I will likely publish a PDF on DriveThruRPG and looking into print on demand options. It was really intended for print, but I am just one guy. Of note, if you are interested, I am looking for roughly a half dozen interested people to send out...
  7. T

    A Preview of Faerie Tales & Folklore, Old School Roleplaying of Historical Fantasy

    These are two previews of my upcoming OSR style "heartbreaker" based on Chainmail/0e with a good bit of Swords & Wizardry to fill in the blanks. The full game clocks in at over 380 pages, and is intended to be complete, needing NO further expansion. Its focus is on more traditional mythology...
  8. T

    [WOIN] Archaic Careers Beta For Free (Sort Of)!

    I really enjoy this character creation system... Here is my first effort. (This is sort of a standard build type I shoot for when trying a new game) A youthful, ambidextrous sylvan elf knight with a taste for pipeweed Medium sentient fey humanoid (grade 5; max dice pool 5d6) - Careers: Noble...
  9. T

    From a GM & Player to Game Designer

    ^ I went over that as well in my responses... In reference to the offending rule that started the thread, I also added the bit "The player is free to re-roll if playing such a character."... I believe that should address your concern ;)
  10. T

    From a GM & Player to Game Designer

    ^ All I was saying... Thank you sir! Just one of those little things that helps game night go nice and smooth ;)
  11. T

    From a GM & Player to Game Designer

    To offer another example many may remember... 5e had an issue a lot like this with the "Polearm Master" feat and people making whole builds around aspects of the rule never intended to be there.
  12. T

    From a GM & Player to Game Designer

    The full text "The spirits have favoured you - even if you are Christian and do not believe in them. You can see them and they can see you. You cannot command them, but you can communicate with them. Whether they lie or not depends on whether you make a successful Superstition roll... is this...
  13. T

    From a GM & Player to Game Designer

    You actually seem to understand my point rather well, maybe the description of my solution messed things up. My solution for adding a line to an offending bit of text is a "quick" solution for a problem that exists, it would be better had the situation never existed (i.e. as in the offending bit...
  14. T

    From a GM & Player to Game Designer

    Game Designers, As both GM and player, I find a certain thread common in games not developed through crowd sourcing and even those that have been. You will often encounter a game element that was possibly intended to be "fluff", that is to say "of no statistical use" but the wording of the said...
  15. T

    Planescape Planescape

    Planescape loses something without DeTerlizzi...
Top