Recent content by Timespike

  1. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    It has admittedly been quite some time since I reviewed the AiZ file. It's a really good setting, but not the one I'm currently running a game in, and I considered the class in it to be in a legal gray area so I didn't have much cause to return to it. I will have to pull down the new version and...
  2. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    Since I have you here, there's a second component to my hesitancy beyond what my non-lawyer perspective sees as a class in a bit of a legal grey area: based on both the experience of one of my players (who has since converted his savant character to a rogue/marshal build) and various feedback...
  3. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    It was in an older one that's apparently no longer valid, but yeah, not in the current ones.
  4. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    I'm holding off on further support for the savant until EN Publishing puts it in an SRD. It's in kind of a weird legal limbo space right now, and I have plenty of other classes to keep me busy.
  5. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    This isn't set in stone yet, so it could change, but as of right now, yes, fighter/ranger is one of the combinations planned for MMV3.
  6. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    Yes, there will be future installments. I intend to cover the 13 classes in the adventurer's guide, the artificer, and the following third-party classes: bloodblade, champion, elementalist, esper, gunslinger, scholar, sentinel, warcaster, wielder, witch. Possibly some more, too, depending on...
  7. Timespike

    Level Up (A5E) A5Evening: An All Party Roundup: June 20th with Peter Martin and Jim Temple

    Yep! I'll definitely be covering the elementalist in the SCS line. Other third-party classes I'm planning support for but haven't covered yet include the bloodblade and witch, as well as the four new classes in Steampunkette's upcoming Martial Artistry (the champion, gunslinger, sentinel, and...
  8. Timespike

    3PP Release New Release: Single-Class Synergy, Volume 2: Singular Specialists

    The second release in the controversially-titled series covers the esper, ranger, scholar, warlock, and wielder classes. To address that controversy: while it's kind of a linguistic misnomer to call these "synergy feats" (though no more so than the ones that let you turn into a vampire or...
  9. SCSV2_Cover.webp

    SCSV2_Cover.webp

  10. Timespike

    [Daggerheart] Looking for some feedback on a (currently incomplete) class and domain

    No problem, just want to give credit for the good idea to the one who deserves it!
  11. Timespike

    [Daggerheart] Looking for some feedback on a (currently incomplete) class and domain

    I actually just published the wielder. Andrew Engelbrite was the designer behind it.
  12. Timespike

    Level Up (A5E) What are your common house rules?

    Yeah, alternate rules give options to tweak and adjust a game to preferred tone; using both hypothetical sets like that could potentially give you feel comparable to something like Die Hard.
  13. Timespike

    Level Up (A5E) What are your common house rules?

    I think you may actually be missing a large part of my own point: I am enough of a third-party publishing cheerleader than I sat down and hammered together a lengthy blog post on getting started at it a while back. One of the things I most want to see is more, and more kinds of support for A5E...
  14. Timespike

    Level Up (A5E) What are your common house rules?

    I think the heroism peaked at 4e and at least dipped for 5e. A5E also has less-fogiving rules about survival and massive damage, lower player ability scores overall, and removed a fair bit of the "nova potential" that came with things like the O5E versions of divine smite, the coffeelock, and so...
  15. Timespike

    Level Up (A5E) What are your common house rules?

    Options are fine, but insisting the base system be changed so everyone's game gets less heroic doesn't seem like an ideal solution to me. That said, I do think there's probably a market for a pre-made set of tweaks to the system you can use for a nastier/grittier/deadlier/more desperate game...
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