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Recent content by torem13

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    Scry Vision DCs

    I noticed Special Vision enhancement using scry, (Lowlight, darkvision, etc) have a Skill Check DC. Is there a reson for this or is this like the communication subset for Divination which should drop it Skill Check? Thanks,
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    Healing

    I have a quick question about healing costs. Revive, lesser is 5 HD Revive is 9 HD Revive, greater is 13 HD So revive cost steps up by 4 HD. Regenerate, lesser is 8 HD Regenerate is 9 HD Regenerate, greater is 11 HD. Is we use the same stepping up per increase of ability shouldnt...
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    Possible spell enhancement changes

    I have been using EOM in a campaign for the last year and we have come up a few additions to the spell durations. I thought I would run them by everyone to get thoughts on game balance. Duration, night (5 MP) The duration lasts 8 hours. Contingencies are now called triggers. Trigger, night...
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    EOMr Magic items pricing questions

    Thougth I would bump this up and see if I could get some feedback. Also, I have a few questions about the difference between a renewable, unlimited use charged item and a wonderous item. I want to make a ring of invisiblity. If I go wonderous the cost would be 16,000 ( illusion shadow 3/gen...
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    EOMr Magic items pricing questions

    I was going over to pricing for charged items and comparing them to some of the objects in the book. Either I'm missing something or there are some wrong pricing. Here are the five items I found Amulet of Greater Healing. Once per day this amulet of living wood can cast greater healing (Heal...
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    Transfrom -Size Change question

    I was reading throught the Appendix for EOM-Revised and I came across the statement. But the tables don't mention strength adjustments. I am missing something? Thanks
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    Arcane Arcade?

    One of the nice things is that you can edit data right on the web site. Anyone can go in and correct spell/feats , etc. I have correct spells of mine that needed some tweaking. It's a very neat site.
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    Elements of Magic feat idea

    I like the Idea of MP limit equal to character level. I'm not sure what you mean by every 4 levels of Mage get a +1 to MP. We haven't had a multi-classed Mage character yet in our game, but it is an interesting modification if we did.
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    [Elements Revised] Spell list fixes - proposed

    Revised EOM Ranger Wickett, When the fixes you proposed become finalized. Are the changes going to be integrated in a new PDF? I am willing to purchase a new version to get all of the fixes. I will most likely purchase LA, but I would like everything EOM base in one document. Thanks,
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    Elements of Magic - Spell Creation and Critique

    I missed that Subtle Charm is a charm enhancement. Here is the reposted spell with correction. SLEEPING CIRCLE Charm Humanoid 3/Gen 2 DC: 13 Total MP: 5 Range: Short (30 ft.) Duration: One minute Area: 10 ft radius burst HD Threshold: 8 HD Saving Throw: Will negates This spell creates an area...
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    Elements of Magic: Questions for the Designer

    Evoke Acid I would agree with you if the initial damage was 1d6, but the wording in Evoke Acid seems to suggest that you can get prolonged damage as a variable side effect and it could be interpolated that extra initial damage gives extra variable damage. Ranger Wickett, Could you clarify...
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    Elements of Magic: Questions for the Designer

    RangerWickett, Could you clarify how Evoke Acid's extended damage works. If I spend 2 MP to get 3d6 damage for the first round, then I interpreted the above section as needing 1 MP to get an extra round of 3d6. If not then to get the 3d6 per round, do you need 1MP for the second round and...
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    Elements of Magic - Spell Creation and Critique

    Spells Thanks, I'm not sure about the Evoke Acid. To get the 3d6 damage for the first round, you need 2 MP extra damage. The section on Evoke Acid states: I interpreted this as needing 1 MP to get an extra round of 3d6. If not then the spell as written would mean for the extra 1 MP you...
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    Elements of Magic - Spell Creation and Critique

    Additional Spells for review and comment. Here are some spell I use in my campaign, The mage in question just turned 5th level So all of the spells are 5 MP or below. BITTER AIR Evoke Acid 3/Gen 2 DC: 12 Total MP: 5 + 1 cantrip Range: Short (30 ft.) Duration: Two rounds Area: 15-ft. radius...
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    Elements of Magic: Questions for the Designer

    Bump RangerWickett, I have a question about using Divination. In the book it is stated "You can choose to make a Divination check by just expending a free cantrip, though you’ll gain no bonus to your check." But every type of question (Dowse simple, specific, creature, discerne lore, and...
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