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Recent content by Ualaa

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    Vancouver, BC group - seeks 1-2 more players for 'Pencil & Paper' Pathfinder game

    Our group meets, almost every Saturday (year-round) from early afternoon (approximately 1:30pm) to late in the evening (typically 11:00pm). We play in Delta, BC, in the common room of a townhouse complex near Scott Road and 82nd Avenue. There is plenty of table space, two washrooms, and a...
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    Prepping for the hardcover compilation - errors, edits, and suggestions?

    I don't mean to rush you... but do you have a time frame for the release of this installment or for the final hardcover compilation? I'm eagerly awaiting the complete series, and think my players will greatly enjoy this one, once it's ready. Thanks for the awesome adventure path.
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    Tact-Tiles are back! Video Review

    I backed the kickstarter for the recent re-release of the Tact Tiles. I had not seen them on eBay in some time, despite setting up a watch list for them and checking weekly. The one set that I had seen, ended up going for just over a grand. I backed at $250(us) or so, and got two of the...
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    Pathfinder 1E Pathfinder Gestalt Characters

    I'm also considering a Nymph > Druid based healer, instead of the Oracle (Life Mastery). Nymph (Rare Race, so net 0-point buy) Low-Light Vision Speed 30 ft., Swim 20 ft. Skills 6+INT HD: D6 Casts spells (no other class features, as a Druid equal to one level below her Racial Hit Dice; Druid...
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    Pathfinder 1E Pathfinder Gestalt Characters

    Here is one, which one of my players is considering using: Quicking (Rare Race, so net 0-point buy). Low-Light Vision, 6+INT skills per LV, D6 HD. Base Stats, LV 01: STR 08, DEX 14, CON 12, INT 10, WIS 10, CHA 12. Small Size (+1 AC, +1 Attack) Base Speed 60 ft., Slow Susceptibility. Racial...
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    Pathfinder 1E Pathfinder Gestalt Characters

    Aasimar (Uncommon race, so using a 20-point buy). Using the alternate racial feature +2 CHA, in the place of the power Daylight. So racial abilities are: +2 WIS, +4 CHA, Darkvision to 60 ft., Celestial Resistance (5 resistance to Acid, Cold, and Electricity), and Skilled (+2 Diplomacy and...
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    Pathfinder 1E Pathfinder Gestalt Characters

    One I like is a Druid|Rogue. The Druid takes enough WIS to be able to cast their spells. Something like 14 or 15, initially. They will eventually use a Mental Headband +2 and later +4. 14 WIS might need one stat up, say at 16th. Stat focus is primarily STR, with some DEX/CON; or possibly DEX...
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    "This is the most ambitious AP you can buy and also the most intelligent..."

    Zeitgeist is definitely on the list of campaigns I'd like to take my group through. Once there's a two-volume hard cover... Book 1 (adventures 1-5) and Book 2 (adventures 6-10) or something similar... The hard cover looks very nice, compared to ten smaller volumes. The teasers and reviews on...
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    Pathfinder 1E Pathfinder Gestalt Characters

    GESTALT Gestalt Builds - two classes at once merged into a single hybrid class. 01 Fighter 01 | Rogue 01 1D4+6 HD, 1.00 BAB, 030/12 Fort, 030/12 REF, 004/12 Will. 02 Fighter 02 | Rogue 02 1D4+6 HD, 2.00 BAB, 036/12 Fort, 036/12 Ref, 008/12 Will. 03 Fighter 03 |...
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    Pathfinder 1E Pathfinder Gestalt Characters

    House Rules in effect: HPs & Skills - Characters receive their 'At Creation' CON score (not Modifier) as a one-time hit point bonus - Characters receive maximum hit points for their first two levels - Thereafter, hit points are rolled with D4s (D6 classes roll 1D4+2 ... D12 classes roll 1D4+8)...
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    Pathfinder 1E Pathfinder Gestalt Characters

    I'm currently planning my next campaign for my players. It's a ways off, as we're running through the last third or so of Fire Mountain Game's 'The Way of the Wicked'. The plan is a slightly modified adventure based off of a combination of Rappan Athuk and The Slumbering Tsar. Due to the...
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    Trial of Echoed Souls question

    Thanks for that. I've got an Appendix B in my book, with all of the NPC stats. I had just assumed they accidentally used B instead of A. I guess Appendix A is missing, rather than having the appendix mislabeled.
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    Trial of Echoed Souls question

    I've got the 3e softcover 'War of the Burning Sky: The Complete Campaign". Towards the end of the second act of Trial of Echoed Souls, under 'Concluding Act Two', it says: If any of the heroes accepts the offer Rhuarc's sword makes, that hero can speak with Rhuarc and comple him to answer a few...
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