Recent content by Uchawi

  1. U

    Brand new DM to 5E and many concerns...

    I am not going to get into the debate on whether the system suits you, or your groups style of play, but when learning any new system I can offer a couple tidbits. 1. Start of with simple and necessarily weak encounters and build up. That is really the only way you are going to gauge encounter...
  2. U

    D&D 5E 5E's "Missed Opportunities?"

    I think a lot of things mentioned are easy to address and/or modify. The biggest missed opportunity was making classes more diverse, especially martial classes when comparing them against the amount of choices spell casters get with spells. I often find myself multi-classing any type of martial...
  3. U

    Burning Questions: Why Do DMs Limit Official WOTC Material?

    Control. Plain and simple.
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    Banishing Eldritch Blast

    The DM should always mix things up in regards to combat and roleplay. That may not change decisions to focus on DPS or even roleplay abilities, but it does make the individual appreciate their choices when it works. It also shows it is not always the best solution, i.e. when the game mimics real...
  5. U

    D&D 5E What DM flaw has caused you to actually leave a game?

    Usually it is a player at the table, including the DM, that is not willing to talk about issues, or only supports one style of play. That gets old or boring really quick.
  6. U

    Morrus' New Years' RPG Resolutions

    Play a new game, i.e. RPG.
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    D&D 5E Xanathar's Healing Spirit is 10d6 healing to the whole party out of combat?

    Change it to temporary hit points instead of healing.
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    D&D 5E Action Types - Rules As Written

    As you stated consistency is most important for the table. I do not believe a well defined action economy introduces choice paralysis. If we learned anything from 4E, it was the ability to interrupt other actions that added a lot of complexity. I believe 5E tried too hard with efforts to...
  9. U

    D&D 5E Action Types - Rules As Written

    I can only assume the vagueness catered to a specific subset of DMs that for whatever reason had a hard time with rules lawyers. For every DM that prefers consistency, there is another that likes ambiguity. I guess in the that sense 5E appeals to a large base of DMs.
  10. U

    Xanathars guide

    As a DM I would simply state all characters need to be reviewed for relative balance, I would also reserve judgment on how a new splat book ability affects the campaign long term. All of this is reasonable if you take the interests of the table and DM in account, versus trying to force the issue...
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    D&D 5E 'Combo' Spells to increase action economy, bypass cocentration

    I would approach the martial side as well, in regards to removing limiters on extra attack (including character level for multicasting). There is a reason concentration exists in 5E so you have to consider the big picture on how it impacts all the classes.
  12. U

    D&D 5E Blizzard Hearthstone, inspired by DnD

    I believe 4E was inspired by magic the card game, and any fantasy computer game has been inspired by D&D when computers were first able to walk and play with dice. That started long ago with 1E or 2E.
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    D&D 5E Losing HP as you level up

    Hopefully if a DM follows sage advice and that goes against your judgment then you can play at a different table. Otherwise, you suck it up if the game is good, otherwise you are probably looking for an excuse to leave. As to the ruling itself, I believe not gaining any hit points (zero hit...
  14. U

    D&D 5E Do you use/allow custom backgrounds?

    I prefer it since it removes the repetitive nature of pre-made backgrounds, e.g. everyone is a criminal is a stealth based campaign.
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    D&D 5E Helping melee combat to be more competitive to ranged.

    5E could use some more variance on range categories and reduced them at the same time. That would create a sweet spot where you would have to be fairly close to remove any penalties and still not be next to them and have disadvantage. That makes is easier for melee to close in on ranged combatants.
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