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Recent content by Vhex

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    Do You Read This News?

    I read it every few days, going back to check the ones I missed. It's really the only place I look for gaming news. I mostly pay attention to D&D, 13th Age, and general DMing items, but will occasionally read other columns.
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    WotC PaperCraft Terrain - 3D Paper Model sheets Archive

    Good find. I used to have the paper city from TSR, it was always useful.
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    Druid: Can I wild shape into a mount?

    For clarity's sake -- the mounted combat feat does work with Rules Compendium. It removes the -2 penalty to attack from the mount being ridden. But, Rules Compendium did remove the need for you to have mounted combat to use "mount" keyword powers and changed what creatures can be mounted...
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    Houseruled Feat for Tome Wizard - Balance Issue?

    I thought there was a theme or some such that did something similar to this, but I can't seem to find it. For a house rule like this, the important part to think about is how it impacts the other players. You don't want a situation where "always prepared" means "steals the spotlight." It also...
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    Upper level limit solo encounter for this party...?

    For power/healing recovery, do keep in mind that the party up to this point has made two rather large "bad" decisions so the dragon should be structured as if they didn't make those decisions. There was the issue of splitting the party and triggering traps that caused a drop in healing surges...
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    Upper level limit solo encounter for this party...?

    Let me preface this answer with paraphrasing Kaywinnet Lee Frye: "throw whatever you want at them, that vampire cavalier is going to live, dammit." I haven't seen the other character builds, but weapon users will typically have a higher hit chance than implement users even if they take all...
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    House Rule Forced Movement off Cliff/Edge Please comment.

    I'm not sure I understand the goal. Is the goal to make it easier to push someone off a cliff? The house rule that I use is that you must make a saving throw for each square that you would go over. I allow my players to be imaginative in getting out of it and I don't like "Save or Die"...
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