Recent content by VLAD the Destroyer

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    (IC) Quickleaf's Rime of the Frostmaiden

    Ludo's head swivels to the left seconds before the secret door opens and the derro zombies shamble out. The construct moves to place itself between Logrim's companions and the threat. This is the entry for the Steel defender. Ludo is also Vigilant so it can't be surprised. Creator: The steel...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim motions for Ludo to take up a defensive position next to him and raises his wrench. The gnome flips a small switch on the mace and it begins to crackle with some type of magical energy. He nods to the others in the room. "Ready when you are to open the door."
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    For me just busy. Hopefully stuff calms down soon.
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    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim admires his uncles handy work. As he watches the two dwarves remove the battering ram from the doors. Once it is clear Logrim walks over and pulls out his tinkers tools. He looks to everyone. "I'll have these doors open in a jiff. Get ready for whatever is inside." With that he...
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    @Quickleaf Just a heads up I am going out of town for the weekend. I'm leaving tomorrow and not sure how much I'll be able to post.
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    I am good with advancing the scene to the meeting with the Dain. I'll defer to anyone that wants to continue with this scene.
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    (IC) Against the Giants PBP Group 1

    Quinn shrugs at Bible's suggestion. "That suggestion is as good as any. If the cloud giants are helping they will need to be confronted eventually. It would probably be best to try and get the cloud giants to leave before we confront Chief Nosnra." When Jack suggests flying Quinn speaks up...
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    Doing well now. I was only sick for most of Monday. Was feeling better by Tuesday but then I had a ton of work to catch up on. It has just been a long week. I like the idea about the illusion magic. I'll make sure to sprinkle that into a post if/when we decide to open the temple.
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    (IC) Quickleaf's Rime of the Frostmaiden

    Arcana check: 1d20+5 7 Logrim did not study necromancy and knows nothing. Since I rolled so poorly let me know what bad info I think I know.
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    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim walks briskly to keep up with the dwarfs longer strides. He nods at the praise to his uncles skill as a craftsman. "I will send your praise for my uncles talent along when next I see him. As for my talents, Uncle Jorlen sees enough in me to sponsor my guild membership but I'm not sure...
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    Thank you, now to find time to get up a post.
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    @Quickleaf Does my character know anything about the sealing off of Dumathoin's Temple? Did my uncle ever tell me the story or is this a new revelation to Logrim.
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    [OOC] Quickleaf's Rime of the Frostmaiden [closed for now]

    I'm good with opening it up to new people. We could use a front line fighter and dedicated healer
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    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim looks aghast when he hears Zeth's insult. At the response from the sentry he has a slight glimmer of hope but that is dashed when Jack interjects. The artificer move up next to Zeth and speaks softly. "Mister Zeth you should be more careful when talking to dwarves. You almost...
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    (IC) Quickleaf's Rime of the Frostmaiden

    Been sick the past 24 hours. I will get a post up soon I promise. Can barely concentrate now and need to get some sleep.
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