What are your thoughts on giving all sorcerous origins bonus spells by level in the same way storm origin sorcerers get them? In other words, they gain two spells at sorcerer levels 3, 5, and 7; and one spell at level 9 that don’t count against spells known and are appropriate for their origin...
In case it helps highlight anything, here's a copy paste of the PHB's segments on stealth and hiding curated as if it were its own article. The actual content itself should be minimally edited (i.e., it's directly copied except where it wouldn't make grammatical sense) but feedback is certainly...
I interpret the rules to define which components are required, but the exact requirements of the components seem open ended in a lot of instances. For instance, where in the book does it say how loudly Misty Step must be cast?
CHA (Investigation) is a good one Inquisitive Rogue archetype comes to mind.
Thinking about Subtle Spell, it "feels" special to let sorcerers not require either verbal and somatic components outright (vs obscuring them)., the mixed skill check I mentioned has a chance to fail (per component...
Have you guys implemented mixed skill checks in your games?
An example of one we use at our table is when a spellcaster wants to subtly cast something. For example, a cleric subtly casting command might make a WIS (Deception) check to see if he can hide the attempt from bystanders. I.e., WIS...
Understanding that great weapon rangers (e.g., a ranger with a greatsword or maul) aren't optimized, I was wondering what anybody's thoughts/experiences were playing them.
Off the top of my head, I'm assuming I'd want to take the defense fighting style as well as go Hunter archetype.
I kinda like the idea of treating the light from Mantle of Flame and Radiant Consumption as 1st and 2nd lvl spells, respectivrly (due to the max spell levels a full caster might have). Only strange thing that comes up is it implies the PC's spell power scales at the full spellcating progression...
See also: Radiant Consumption, 3rd LVL Scourge Aasimar feature
Radiant Consumption:
Requirement: (Lv3)
You can use an action to unleash divine energy from within yourself, causing searing light to radiant from your mouth and eyes and threaten to char you. Your transformation lasts for 1-minute...
Hi folks,
I'm wondering how you guys would rule the following scenario. Imagine a PC is a lvl 1 Phoenix Sorcerer with the Mantle of Flame feature active and occupies a space impacted by the darkness spell. Is the overlapping area lit via MoF or dark via the spell? Feature and spell description...
Great post, lots of awesome thoughts.
1. What does balance mean to you?
— I agree that ‘balance’ is imprecise a term. I get the sense it’s a non-starter with respect to actually determining good vs. bad practices in games. The approach I’ve taken in my campaign is ‘balance’ only matters...
In a one-shot I was running, a PC outright died (went unconscious, failed their death saves) and I determined there was no conceivable circumstance where he’d be revived in time for the player to continue playing that character.
Shortly after the PC died, I told its player to build a new one...
Hi folks!
As the title suggests, I'd like to pick my fellow DMs brains to see what you all do to get the most out of player backstories. Said another way, do you do anything specific when reading backstories to inspire material for the campaign?
Appreciate your insight/advice!
Hi folks! This post goes out to DM's who have ran games of a few different party sizes.
I. Are there any interesting differences between running campaigns for smaller vs. larger parties? If so, what are they? What constitutes a small or large group?
II. Do you have an ideal number of players...