Recent content by Zardnaar

  1. Zardnaar

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Aware. I don't think he counted OD&D though or split 3.5 and 3.0. Excluding OD&D lowest selling is either 3.5 or 4E afaik. I haven't seen any goid source for concrete numbers on those 2.
  2. Zardnaar

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    They may have been telling porches. Also that claim has never really been douurved properly. I remember them saying it sold well on pre orders. So there's missing context and we know 3.5 didn't sell that well, 1E did do well early on same with Basic. That leaves 3.0 and 2E.
  3. Zardnaar

    newbies guide for Fallout 4

    They're espically bad even by fallout standards. Their missions are meh/weaker as well.
  4. Zardnaar

    newbies guide for Fallout 4

    There's major plot holes. Basically the kill the people they're supposed to save then they blow up the only known way for them to reproduce. Their missions are also horrible compared to BoS and Institute. To poorly thought out, written, monotonous and don't think about it to much.
  5. Zardnaar

    newbies guide for Fallout 4

    More or less. I do survival mode live off the land games. You ignore or minimize the building asowcrs and do the bare minimum eg the missions. You cam also skip the main story, explore, do side quests etc. You might just die horribly if you wander into parts of the map at low level.
  6. Zardnaar

    newbies guide for Fallout 4

    You can more or less blitz their missions. Might be the one ending I didn't get. It bugged out with the one of the npcs. Best (content not ethically) BoS Institute Flip a coin.
  7. Zardnaar

    newbies guide for Fallout 4

    I didn't mind at early on. Over it now.
  8. Zardnaar

    newbies guide for Fallout 4

    Touche o7. Not a fan of the quest line though. You can do bare minimum as minutemen.
  9. Zardnaar

    newbies guide for Fallout 4

    Yeah. Still might be better than Railroad though.
  10. Zardnaar

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    I'm aware. Haven't played it, seen it or familiar with it. PCs were very much upper middle class thing here in 90s. Buy an Amiga or PC vs 6 months rent. $2000 dollars. My first job was $22 ($11-13 usd approx) a day. NZD. School had them but they were early 80s ones (in early 90s).
  11. Zardnaar

    newbies guide for Fallout 4

    Hence why I don't generally do it. Best fallout 4 imho is survival mode keep what you kill, live off the land. Do brotherhood of steel, visit far harbor. Worst is get sidetracked with minutemen or railroad and the build stuff dlcs.
  12. Zardnaar

    newbies guide for Fallout 4

    You can its just slow and meh.
  13. Zardnaar

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    Not familiar with it. My players are familiar with the show or games.
  14. Zardnaar

    newbies guide for Fallout 4

    Farming. Your settlers can farm for crops. Crops can be used for cash (Muttfruits the best ) or crafting items often food. Harvesting muttfruit takes time irl vs farming water. This is more important on survival mode. Crafting soup, adhesive etc. Greygarden has the needed seeds early game...
  15. Zardnaar

    newbies guide for Fallout 4

    Unlimited building supplied. Unemployed settlers scrounge junk. 1 item per settler per day. Workbenches double this. A settlement has a limit on items. Iirc its 100 +1 per settlerX5. You can exceed the limit but your settlers won't create new items. This means you have to empty the work...
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