Mal Malenkirk
First Post
[sblock=Token]As you can see I am missing two tokens. Either I am unable to find them in my library, or more likely you loaded them yourself in VB and I never had them on my computer.
If you are tired of seeing your name in red letters, upload a token![/sblock]
[sblock=Ibram]
Please update your Wiki.
[/sblock]
The guards react with ferocity and put both Renquist and Dante on the defensive, staggering them with ferociouis attacks.
The gnome lauchn fire darts at Rocco but the stalwart dwarf shurgs them off. Not so with the spined devil, though, who surges into the middle of the room and rains barbed spikes on him. Rocco feels poison running throug his vein.
[sblock=Actions]
Guards
Guards, Presse the advantage vs AC, dmg, recharge 5+, roll 1 vs Renquist, Roll 2 vs Dante (1d20+10=20, 1d10+7=13, 1d6=4, 1d20+10=29, 1d10+7=8, 1d6=2)
Move: TPL
Hit Renquist for 13, hit Dante for 8
Effect: Dazed (save ends) and pushed 1 square
Neither recharge for next turn
Gnome
Fire dart vs Rocco Fort, fire dmg (1d20+6=14, 1d6+4=9)
Move: TPL (east of room)
Stealth (1d20+8=10)
Ahem.
Spined Devil
Standard: Raine of spine vs Rocco
Darts, 1 vs Reflex, secondary vs Fort (1d20+9=24, 1d10=8, 1d20+9=17)
Hit, 8 dmg, secondary hit, ongoing 5 and slow (save ends)
[/sblock]
[sblock=S&S]
Guard (north) : 37/47, marked (Renquist), Press the adv. recharging
Guard (south) : 36/47, Press the adv. recharging
Dante: 28/32 dazed (save ends)
Renquist: 24/37 dazed (save ends)
Rocco: 35 (30) /43 Ongoing 5 (poison) and slowed (save ends both)
Virgil: +4
Gnome
Perception 11; low-light vision
HP 46; Bloodied 23
AC 16; Fortitude 13, Reflex 15, Will 13
Dagger (standard, at-will) Weapon
+6 vs AC; 1d4 damage.
Guard
Perception 16
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Longsword (standard, at-will) Weapon
+10 vs AC; 1d10+3 damage, and the target is marked until the end of the turn.
Spined Devil (Spinagon)
Perception 20; darkvision
HP 70; Bloodied 35
AC 20; Fortitude 18, Reflex 16, Will 16
Resist 20 fire
+11 vs AC; 2d6+4 damage.
[/sblock]
If you are tired of seeing your name in red letters, upload a token![/sblock]
[sblock=Ibram]
Please update your Wiki.
[/sblock]
The guards react with ferocity and put both Renquist and Dante on the defensive, staggering them with ferociouis attacks.
The gnome lauchn fire darts at Rocco but the stalwart dwarf shurgs them off. Not so with the spined devil, though, who surges into the middle of the room and rains barbed spikes on him. Rocco feels poison running throug his vein.
[sblock=Actions]
Guards
Guards, Presse the advantage vs AC, dmg, recharge 5+, roll 1 vs Renquist, Roll 2 vs Dante (1d20+10=20, 1d10+7=13, 1d6=4, 1d20+10=29, 1d10+7=8, 1d6=2)
Move: TPL
Hit Renquist for 13, hit Dante for 8
Effect: Dazed (save ends) and pushed 1 square
Neither recharge for next turn
Gnome
Fire dart vs Rocco Fort, fire dmg (1d20+6=14, 1d6+4=9)
Move: TPL (east of room)
Stealth (1d20+8=10)
Ahem.
Spined Devil
Standard: Raine of spine vs Rocco
Darts, 1 vs Reflex, secondary vs Fort (1d20+9=24, 1d10=8, 1d20+9=17)
Hit, 8 dmg, secondary hit, ongoing 5 and slow (save ends)
[/sblock]
[sblock=S&S]
Guard (north) : 37/47, marked (Renquist), Press the adv. recharging
Guard (south) : 36/47, Press the adv. recharging
Dante: 28/32 dazed (save ends)
Renquist: 24/37 dazed (save ends)
Rocco: 35 (30) /43 Ongoing 5 (poison) and slowed (save ends both)
Virgil: +4
Gnome
Perception 11; low-light vision
HP 46; Bloodied 23
AC 16; Fortitude 13, Reflex 15, Will 13
Dagger (standard, at-will) Weapon
+6 vs AC; 1d4 damage.
Guard
Perception 16
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Longsword (standard, at-will) Weapon
+10 vs AC; 1d10+3 damage, and the target is marked until the end of the turn.
Spined Devil (Spinagon)
Perception 20; darkvision
HP 70; Bloodied 35
AC 20; Fortitude 18, Reflex 16, Will 16
Resist 20 fire
+11 vs AC; 2d6+4 damage.
[/sblock]