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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)

Luinnar

First Post
GM: Been having issues too. [MENTION=82251]TwoHeadsBarking[/MENTION] The roll for the skeleton did not include CA. so the second attack was 26 vs AC.
 

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Iron Sky

Procedurally Generated
PERHAPS THIS IS A GOOD DAY TO DIE! Sir Exsixten shouts, dragging the goblin clomped onto his leg as he rushes straight into the teeth of the skeleton.

OOC: Not a very smart turn for me... forgot about being dazed until after the charge was already rolled. Hope you guys can finish off the last of the baddies, Sir Exsixten's probably joining Andras next round.

Should we survive this fight, I think it would be in our best interest to focus fire a bit more...

Quick Round Summary:
*Skeleton takes 30 damage, is marked, and has -1 to AC(save ends).
*Sir Exsixten is at U15 and is at 5+25/82 hp.


[sblock=Actions]Start of Turn: Take 5 ongoing damage to 25/82hp.
Standard: Charge to U15, MBA: 1d20+15+2(CA)+1(charge)=28 AC vs Skeleton, hit, 1d12+10+2(bloodied)=13 (reroll 1)=18 damage, marked, -1 to AC(save ends) and Sir Exsixten gains 5 THP.
Start of Enemy Turns: 1d12+3=12 damage vs Skeleton(including bloodied +2). If Sir Exsixten is somehow not dazed at the start of their turns, he does 7 damage to Radaga and 18 to Biter 1.

Immediate Actions
(in order of priority):
Combat Challenge(Immediate Interrupt): If an enemy marked by Sir Exsixten makes and attack that doesn't include him, he makes an MBA against it.

Status Effects
: dazed, +1 defenses, Rain of Steel, slowed+ongoing 5 damage(escape ends)

[sblock=Statblock]Sir Exsixten, Male Warforged Fighter 8
Passive Perception: 18, Passive Insight: 18
AC: 25(26), Fort:24(25), Reflex:20(21), Will:20(21) -- Speed:5
HP:5+25/82, Bloodied:40, Surge Value:20, Surges left:11/14
Initiative +5, Action Points: 0

Powers: Crushing Surge, Brash Strike, Combat Challenge, Hack and Hew, Sweeping Blow, Come and Get It, Guardian's Counter, Daring Shot, Warforged Resolve, Second Wind, Comeback Strike, Rain of Steel, Boundless Endurance
Items: Delver's Light, Potion of Healing x 2, Potion of Resistance x 1, Amulet of Life, Dwarven Thrower, Restful Bedroll

MBA
: +15(+17 OA) vs. AC, 1d12+10 damage and enemy movement is stopped(OA) and Sir Exsixten gains 5 temporary hitpoints.
RBA: 6/12, +14 vs AC, 1d12+7 damage.

Notes: *Enemies hit take cumulative -1 to AC(save ends). *Gain 5 THP on healing surge. *Reroll the first 1 on damage rolls. *+2 damage with THP. *+2 damage vs bloodied enemies.[/sblock][/sblock]
 

Dekana

Explorer
[sblock=focus fire]My excuse for this round was that I could only get CA against the witch when I posted, so she got my attention.

But in general, who are we taking down first? Bonesy and Radaga are both pretty deadly, and they're at about the same HP. The single biter is more of an annoyance at this point, but he's doing steady damage to Sir X too.[/sblock]
 

Luinnar

First Post
GM: I've realized I've been forgetting the +11 HP for the action point usage from Quagmire. I think I've only applied it to Jax so far. So if you spent an AP let me know and you can add +11 HP to your total.

@TwoHeadsBarking That means Andras it at 4 HP and not prone :)
 

covaithe

Explorer
"Andras! Hold tight!" Quagmire yells, shaking his head in a vain effort to clear his senses.

OOC: inspiring word on Andras, heals 25. I've got one more group heal, but it takes a melee attack so I can't use it this round. And one more single target heal. Plus a potion; then I'm tapped out.



[sblock=Quagmire]Quagmire Weaselcrust- Male Hobgoblin Warlord 9
Passive Perception: 13, Passive Insight: 13
AC:22, Fort:22 (21), Reflex:19, Will:22 -- Speed:5
HP:29/66, Bloodied:33, Surge Value:16, Surges left:8/9
Action Points: 0, Second Wind: not used
MBA +15 vs. AC, 1d8+7 damage
Powers
Rousing Assault, Commander's strike, Chainmail of Sacrifice, Throwing shield
Hammer and Anvil, Inspiring Word x2, Hobgoblin resilience, Inspired Belligerence, Warlord's Strike, War of Attrition,
Bastion of Defense, Stand the Fallen, Stand Tough, Knock Them Down, Vanguard longsword, Chainmail of Sacrifice, Gauntlets of Ogre Power, Throwing Shield, Diamond Cincture

Notes:
  • Allies within 10 who can see and hear Quagmire gain +2 initiative
  • Allies who spend an AP within sight of me regain 11 HP and can make a saving throw at +5
  • When I hit an enemy with withering longsword, they take a cumulative -1 to AC (save ends)
[/sblock]
 
Last edited:

TwoHeadsBarking

First Post
GM: That means Andras it at 4 HP and not prone :)

OOC: Haha, nope! I remembered the extra hp. I was at 54 hp at the end of my previous turn, and then I took 61 damage.


Andras struggles to lift himself off the ground as Exsixten stomps by. "Sir knight, if you could manage to smite the creature you just fed me too, that would be delightful."

[sblock=Actions]Minor: Inspiring Word on Sir Exsixten, healing him surge + 4.

I would like to note that both Sir Exsixten's charge and his Rain of Blows against Bonesy would benefit from Relentless Wounding.[/sblock]

[sblock=Andras's mini-stats]Andras genasi Warlord 8
Initiative: +9 | Passive perception: 19 | Passive Insight: 14
AC: 23 (24) | For: 22 (23) | Ref: 20 (21) | Will: 17 (18)
HP: 25/61 | Bloodied: 30 | Surge value: 15 | Surges: 8/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: not used
Melee Basic Attack: +14 vs AC, 1d10+7 damage
Ranged Basic Attack: +15 vs AC, 1d10+10 damage
Powers: Paint the Bulls-Eye, Direct the Strike
Insightful Warning, Staggering Shot, On My Mark
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (0/2), Shake It Off, Reorient the Axis
Rebounding Longbow, Boots of the Fencing Master, Deathcut Armor, Boar Tusk Helm

Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.

Conditions:

-2 to speed
dazed
prone
[/sblock]
 

Luinnar

First Post
GM: I added the +5 damage to Sir ExSixTen's attack.


While the goblyn continues to gnaw on the Warforged, Radaga has other plans. I'm not a gaga my dear, she says almost sweetly to Sir ExSixTen. Matter of fact you will find that I AM YOUR WORST NIGHTMARE! she shouts, griping his arm with her claw like grip, draining his life in the process. When she releases a shadowy hand stays in her hand's stead, holding the Warforged in place.

Next the giant skeleton flourishes his scimitars once again, managing to slice into Jax and Sir ExSixTen.

[sblock=actions]
Biter 1:
Standard: Feast vs Sir ExSixTen for 16 damage.
save succeeded

Radaga:
Move:Stand up.
Standard: Grip of Darkness vs Sir ExSixTen hit 21 vs reflex. 15 necrotic damage, Sir ExSixTen is grabbed (DC 23 escape)
save succeeded

Giant Skeleton:
Move: Stand up
Standard: Razor Storm Strike vs Sir ExSixTen (miss) & Jax 32 vs AC, 18 damage
AP
Razor Storm Strike vs Sir ExSixTen 34 17 damage vs AC & Jax (miss)
save succeeded
[/sblock]
[sblock=Combatants]
Radaga: HP 111/223; Bloodied 112
AC 26; Fortitude 20; Reflex 26; Will 30,
Immune disease, poison

Giant Skeleton:
HP 118/242; Bloodied 146, +5 power bonus to damage rolls against it (not Andras), marked
AC 27; Fortitude 25; Reflex 23; Will 23
Immune disease, poison; Resist 10 necrotic; Vulnerability 5 radiant

Goblyn Ankle Biter:
HP 158; Bloodied 79
AC 25; Fortitude 27; Reflex 29; Will 21
1: HP 49/158, grabbed Sir ExSixTen, marked EONT

Jax: 55/73, +1 power bonus to defenses,

Sir ExSixTen: 6/82 +1 power bonus to defenses, 5 ongoing (escape from grab ends), grabbed by biter 1 (can move), slowed, any creature that starts its turn adjacent to Sir Exsixten takes 1d12+3 damage (+2 more if he has THP, +2 more if the creature is bloodied), grabbed by spectral hand (DC 23 escape)

Dorn: 72/72, +1 power bonus to defenses,each creature that attacks Dorn takes 2d6

Quagmire:29/66 +1 power bonus to defenses, -1 to fort until next rest

Brenn: 52/60 +1 power bonus to defenses,

Andras: 25/61 +1 power bonus to defenses, -2 movement, prone
[/sblock]
[sblock=Terrain]
The black thing is a pit, the pillars are difficult terrain.
[/sblock]
 

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TwoHeadsBarking

First Post
ooc: Hmm, while we should try to kill Biter 1 this turn, we should also leave a flanking position open for Quagmire to land his healing attack on the goblyn, as it has the lowest AC of all our enemies.
 

covaithe

Explorer
OOC: Stand the Fallen will heal hit or miss, so it's not terribly important that Q land the attack. Still, it's 3d8+7 damage, so it would certainly help. I can go there now and make the attack, but if Sir Ex has an AoE attack left that would give it an AC debuff, that might be worth waiting for. Should I go now or wait?
 

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