Blackwarder
Adventurer
I figured that we should have a separate thread for the brand new rules module.
My first reaction is that I like it, it's definitely the right direction, I have a few reservations about speed and maybe some nitpicks about the roles but they aren't that big.
My biggest compliant is that I feel that they should have had different sub sections for dungeon and wilderness exploration/travel.
What do you guys think?
Edit: I'm adding a list of what I think should be changed\clarified\added, tell me if you think I missed something!
Warder
My first reaction is that I like it, it's definitely the right direction, I have a few reservations about speed and maybe some nitpicks about the roles but they aren't that big.
My biggest compliant is that I feel that they should have had different sub sections for dungeon and wilderness exploration/travel.
What do you guys think?
Edit: I'm adding a list of what I think should be changed\clarified\added, tell me if you think I missed something!
- Different subsections for dungeon and wilderness exploration.
- Extended stealth\surprise section.
- More mechanical impact by other game mechanics, for example more feats' class features and spells that interact with the exploration mechanics.
- The party speed should be dictated by their encumbrance.
- Rules for encumbrance and food and water.
Warder
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