ForgedAnvil
Explorer
ForgedAnvil,
Thank you for making such a wonderful generator! I have a few feature requests (I came to file a bug report, but found you'd already noted it as fixed for 1.55). I apologize if any have been previously suggested, as I have not read the more than a few previous pages of this thread. None are terribly high priority, just suggestions.
Feature Request: When you select equipment from the drop down menu on Character Sheet II, it would be nice if the generator would auto-fill the weight of the item (multiplied by the number in the Quantity column, if it exists).
Feature request: In the Custom tab, it would be very nice to be able to auto-fill the editable fields of a custom race/background/etc. with an existing one. This would allow the generator to gracefully handle something like, "I want my background to be X, except with one language and a tool proficiency instead of two languages."
Feature request: It has been suggested that you implement a way to do custom classes. This would, naturally, be an absurd amount of work. A possibly easier alternative would be to implement custom class archetypes. The oath/domain spells for paladin/cleric might be a bit tricky, but apart from that, it should mostly be a matter of selecting a class, and having 3-4 sections in which the user can input the features gained at the listed level. It doesn't sound easy, but it sounds a hell of a lot easier than custom classes, and provides quite a lot of customization options.
Thanks for the feedback, great to hear you find the tool useful.
Feature requests:
Equipment weights.
This is partially implemented for Armor/Shields and Weapons for those that you have equipped in the Start sheet. Use the formula =Attack1weight or =ArmorWeight or =ShieldWeight
I'm planning to implement this further in 1.56 using formula that users can delete and edit as they see fit.
The formula will look something like =VLOOKUP(B30,EquipmentListTable,EquipmentWeight,FALSE)*MIN(AE30,1) where B8 is the Item name and AE8 is the quantity. This only works for those items the users can select from the dropdown list. For items not in the list this will need to be custom edited. It will get a little more complex due to ensuring that when no value is present then show nothing.
Custom Tab Autofill Race
This one is a little more complex though doable, let me think about how to do this easily. At the moment I'm not thinking to auto fill the sections (requires a macro, I'm avoiding these for compatibility reasons) but for the races, backgrounds etc only tell the user it exists already and any changes will override the existing values.
Feature Request Subclasses
Certainly it minimizes the scope of work required though it is still a massive task to do this - I've thought about it a fair bit, it's definitely doable but the work required has pushed this as a nice to have feature for now and perhaps in the future something I can implement if I have the time and patience to go through it in details. The biggest challenge I see are the ensuring the automation of features that affect things like movement, AC, saves, spells, etc. etc. it becomes quite complex to ensure all these functions work as expected. Again, all possible just a matter of time and resource.