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D&D 5E Ironfang Invasion (IC)


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JustinCase

the magical equivalent to the number zero
Flint is about to run straight towards the now partly obscured bridge when he instead finds the perfect opportunity to hurt a goblin. The woman known as Corsa is under attack from a vile goblin in better armor than usual, and the creature has its back to the dwarf.

With a big grin, thinking himself unnoticed, Flint rushes forwards, his left hand already cackling with magical power, and he lightly touches the goblin to release an electric shock.

OOC: Move to K12, attack G1 with Shocking Grasp cantrip.

Touch attack: [roll0]
Advantage because of metal armor: [roll1]
Damage: [roll2] lightning damage, and target cannot take reactions until the start of its next turn.
 

eayres33

Explorer
Raux turns and unleashes an arrow at the goblin next to Corsa and his arrow finds a home. Flint then runs towards the Goblin fighting Corsa and touches the Goblin’s armor sends tendrils of lightning shocking the overwhelmed Goblin.

Vin moves past Corsa and engages the goblin with two blades hitting him with his first attack but missing with his second, as the goblin avoided Vin’s blow he took a step back his face one of rage.

From the forest on the other side of the river an arrow and rocks fill the sky and hit the ground around the hobgoblins on the bridge.

Corsa throws a dagger at the goblin that had wounded her, watching it hit soundly as she moved out of the way. Harb then sticks a javelin in front of the door and moves towards the bridge.

Sister Grace unleashes a flash of light at the wounded Goblin and watches as he drops to the ground with a solid thud. She then rushes to Corsa and tends to her wounds.

Loosh waves his allies on as a bank of cloud formed around him and he ran towards the bridge. Lal follows Loosh and moves quickly as the fog starts to form around him.

The townsfolk shirt the edge of the building a line up behind Raux.

The first Hobgoblin marksmen moves to the edge of the bridges kneels to take partial cover and unleashes to bolts into the forest and a load grasp is heard from the forest.

The second marksmen kneels down next to his ally and fires two bolts that find a home in the trees next to Aubrin’s head.

As the fog begins to surround him the Hobgoblin soldier just steps out of the fog and smiles slightly when he hears the gasp from the forest.

The remaining goblin stands on the edge of the fog bank shocked by its formation and hesitant to go in.

A thud hits the door of the shed as the Hobgoblin inside puts his shoulder in it, the javelin creeks but does not give way.

GM:

[sblock=Positions and Condition]

Raux o11 HP 12/12
Flint K12 HP 9/9
Vin I10 HP8/8
Corsa 012 HP 10/10
Harb J9 HP 8/12
Lal G14 HP 11/14
Sister Grace N12 HP 10/10
Loosh H11 HP5/9
G1 J12 Dead
G2 F9 HP 32/33
H1 I7 HP 65/65
H2 J18 HP 18/18
H3 J19 HP 18/18
H4 L9 HP ?/? [/sblock]

[sblock=Initiative]

Raux 20
Flint 17
Vin 14
Corsa 9
Harb 7
Lal 7
Sister Grace 4
Loosh 3

H2 23
H1 22
H3 19
H4 10
G1 9
G2 4 [/sblock]

[sblock=Rolls]
H2 Bartender in forest (+5 from half cover): 1D20+5 = [2]+5 = 7

H2 second attack on Bartender (+5 from half cover): 1D20+5 = [20]+5 = 25

Damage on Bartender: 1D10+3 = [5]+3 = 8

H3 attack1 on Aubrin (+5 to AC for half cover): 1D20+5 = [11]+5 = 16

H3 attack1 on Aubrin (+5 to AC for half cover): 1D20+5 = [13]+5 = 18

H4 on door: 1D20 = [13] = 13
[/sblock]
[sblock=Map]
Bridge end 2.jpg
[/sblock]

 

Attachments

  • InkedPhaendar Bridge_LI.jpg
    InkedPhaendar Bridge_LI.jpg
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FitzTheRuke

Legend
Loosh jumps out of the fog, stabs at the wary goblin with his boarding pike, then runs off into the fog.

OOC:
Jump out at F11, Attacking G2
[roll0] for [roll1] slashing damage
[roll2] for [roll3] bludgeoning damage
...then move off to J14

For everyone's information, the cloud is thick fog, you can probably see your own space, but not into or out of that area.
(You're probably not going to trip over your own feet.)
 

SunGold

First Post
OOC: Beautiful! Looks like they're gonna stay on the bridge, but now we can get past them without AoO's. Let's get across and let the stump remover take care of 'em.

"Thanks, Sister," Corsa says, visibly relieved.

Now able to move properly, she runs for the fallen goblin to retrieve her dagger. As she passes Flint, she catches a hand on his shoulder. "Come on, dwarf. Time to give these brutes a fireworks show."

She moves into the fog on the bridge, preparing to bolt for the trees.

OOC: Move: H15 (dash)
 

River Song

Explorer
Vin quickly casts and enchantment and he feels the magic take grip and he smiles, At the least I should be able to outrun someone, he thinks to himself as he races forwards.

[sblock=action]

Cast expeditious retreat as bonus action.

Move to H14 and dodge as he cannot see anything else.

[/sblock]
 

Charwoman Gene

Adventurer
Sister Grace crosses the fog cloud, reaching the south side of the bridge, following the edge as far across as she can.

OOC: Move: To H14
Action: Dash: To G20
 

Greenmtn

Explorer
Harb Half-Elf Paladin

OOC: Looks like If I am counting right a Dash action staying clear of enemies will get me to G12


Harb smiles as he hears the creature inside the building struggling as he runs away from the building. He sees the group is ready to cross the bridge and heads that way, startled a little by the sudden fog, thinking to himself Please Sarenrae don't let me run off the bridge!

Comforted by the fact that he made it out the other side of the fog bank he looks to the trees. Weighting his options, and trying to figure out who else has make it through already.
 

eayres33

Explorer
Raux and the towns people dash as quickly as possible towards the far end on the bridge, as the forest grows quiet.

GM:
We have Flint and Lal left before I post for the Goblinoids. Map should be updated.
[sblock=Map]
brige 2.5.jpg
[/sblock]
 

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