Jester David
Hero
Ha!I don't know, the LotR movies made a lot of money, but the were, in total, kinda meh IMO. I don't think they were great movies or great performances. It seems entirely reasonable I think to make a D&D movie of that quality.
The Lord of the Rings films were made with several YEARS of preproduction, designing small elements and planning the world. They were as impressive as they were because it was a labour of love to get beloved books onto the screen.
A D&D movie will almost certainly be a commercial ploy. It's just to make money. The director will be making the film for a paycheque and not to adapt a beloved story they're personally attached to.
Expect the result to be much more like the Hobbit. Only more rushed and with a less skilled director and less well designed locations.
There's no shortage of super serious fantasy films out there already:A movie can be straight without being 'high art." I think there is as much danger in making a movie a bit tongue-in cheek as there is playing it straight. The import part is that it is good (good writing, good production, good acting, good editing, etc.), not whether or not it is humorous or serious. I think both options can work and both can fail.
[video=youtube_share;bg_t3y3zoMQ]https://youtu.be/bg_t3y3zoMQ[/video]
[video=youtube_share;gyXP2sFOViQ]https://youtu.be/gyXP2sFOViQ[/video]
[video=youtube_share;va3CQiVSfJY]https://youtu.be/va3CQiVSfJY[/video]
[video=youtube_share;XvdIQXyOOxI]https://youtu.be/XvdIQXyOOxI[/video]
Slightly better SFX and lighting won't make the fantasy elements less ridiculous and cheesy. It won't make the proper nouns and weird races any less absurd. And it won't make the inherent concept of basing a film on a game any less inherently silly than Battleship or Ouija.