• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Vs Vecna battle simulations.


log in or register to remove this ad


FitzTheRuke

Legend
Okay, here's Broodhuz The White Dragonborn Ancestral Guardian Barbarian.

I hope it's okay that he's the Fizban's version of the Dragonborn, which I haven't played yet, but look far more satisfying to me than the PHB version.
 

Per the wording of feather fall you take the reaction when a creature within 60 feet of you falls. It does not say when you see them fall, so sure, why not.

So your position is:

If a creatures reaction has a trigger, the creature can take that reaction when that trigger occurs, even if that creature is totally unaware of the trigger occurring.

So why is Counterspell different?

1655709738276.png


And also this one:


''Counterspell requires you to see a creature casting a spell. Nothing to perceive means no counter.''

Th reason Counterspell doesnt work against Subtle spells is you cant see the caster casting a spell and with nothing to perceive, there is no trigger.
 

Mort

Legend
Supporter
So your position is:

If a creatures reaction has a trigger, the creature can take that reaction when that trigger occurs, even if that creature is totally unaware of the trigger occurring.

So why is Counterspell different?

View attachment 251480

And also this one:


''Counterspell requires you to see a creature casting a spell. Nothing to perceive means no counter.''

Th reason Counterspell doesnt work against Subtle spells is you cant see the caster casting a spell and with nothing to perceive, there is no trigger.

Why is Counterspell different? Because the spell says so. One of the conditions of regular Counterepell (not Vecna's version) is that the caster see the spell being cast.

PS. it's been requested we stop this rules discussion in this thread and open a new one if we wish to pursue it further. Personally, I think the discussion is played out, but if we do want to pursue it further, it shouldn't be in this thread.

Edit: @Flamestrike , I'll reply to your below post here, since I've already used the space but I will not clutter the thread further because of the request not to.

You'll note in your link, Crawford EXPRESSLY says "here's how I'd rule..." That seems an admission (by him) that, that's not what it actually says but he wants to be logical and that's how he'd do it.

Regardless, I have already said (probably two or three times) it seems clear that the writers intended Vecna's ability TO BE SPECIAL and that he just KNOWS a spell is being cast regardless of outward indications. So IMO even IF the trigger must be perceived, Vecna meets that condition.

and, IN THIS CASE, I don't care if the interpretation is "RAW" (that Vecna just knows a spell is being cast). I'm perfectly happy having it be a special case just for Vecna.
 
Last edited:

@Mort

First dot point of Mage Slayer feat:
  • When a creature within 5 feet of you casts a spell, you can use your reaction to make a melee weapon attack against that creature.
Note, no need to see your target either. Within 5' and cast a spell, you get your Attack as a reaction.

This is how its supposed to play out w Subtle spell:


Explain the inconsistency here. Surely applyin this to Dread Counter, Vecna cant use it against Subtle spell.

PS. it's been requested we stop this rules discussion in this thread and open a new one if we wish to pursue it further. Personally, I think the discussion is played out, but if we do want to pursue it further, it shouldn't be in this thread.

Edit: Just saw that. No need for a new thread, but this will be my last post. Read the above in context of your 'no need to see the target' distinction you're trying to make though, and why (according to JC) it's wrong.
 

Final Word on it as the thread maker. My ruling is that Vecna does not need to see the casting just the creature and he knows. The wording on his ability is different from normal Counterspell which does require that, and Vecna is stated to be able to tell what people are casting just by looking. So for this experiment and my own games. He can counter even a subtle spell cause he’s just that good.
 



Final Word on it as the thread maker. My ruling is that Vecna does not need to see the casting just the creature and he knows. The wording on his ability is different from normal Counterspell which does require that, and Vecna is stated to be able to tell what people are casting just by looking. So for this experiment and my own games. He can counter even a subtle spell cause he’s just that good.

Fair call, its your game. I could see myself giving him the same ability.

FWIW, I reckon I could pretty reliably take Vecna out with just 2 PCs (a Fighter, and an Artificer), both 12th level.
 
Last edited:

Voidrunner's Codex

Remove ads

Top