UngeheuerLich
Legend
@EzekielRaiden
Thanks for that post. I read it later.
No, i have not made 2 false statements.
In the attachment you will find the relevant table for skill dcs.
As with monsters, the guidelines were dependend on the character level, and you had to come up with how exactly it looked like.
I did not mean, that it wen up when you level up. But in the end it did not matter. Guidelines were based on the level, and progressed based on the assumption of certain magic items and this left the feeing that you did not progress at all and actually fell back sometimes (this is why inherit bonuses and expertise feats were intorduced).
What is the problem with that approach?
As a player you did not see: an iron door, thus I can expect DC X, or this goblin wears plate armor and a shield, so around AC X.
No, the number depended solely on challenge/monster level, so players felt a disconnet between mechanics and in game knowledge.
That was a main target of criticism and one of the main reasons to quit.
I think I got the wrong attachment, but the Skill DC table is similar IIRC.
Thanks for that post. I read it later.
No, i have not made 2 false statements.
In the attachment you will find the relevant table for skill dcs.
As with monsters, the guidelines were dependend on the character level, and you had to come up with how exactly it looked like.
I did not mean, that it wen up when you level up. But in the end it did not matter. Guidelines were based on the level, and progressed based on the assumption of certain magic items and this left the feeing that you did not progress at all and actually fell back sometimes (this is why inherit bonuses and expertise feats were intorduced).
What is the problem with that approach?
As a player you did not see: an iron door, thus I can expect DC X, or this goblin wears plate armor and a shield, so around AC X.
No, the number depended solely on challenge/monster level, so players felt a disconnet between mechanics and in game knowledge.
That was a main target of criticism and one of the main reasons to quit.
I think I got the wrong attachment, but the Skill DC table is similar IIRC.