OK, in my remade DS there is no slavery, but citizens sentenced to community work or forced labor because they did not pay their taxes.
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Now seriously, I suspect the possible origin of that potential controversy is not from the fandom, but other group. If we could try reason with them then we could find a solution about rules of "fair play", but I am afair they are the type of people when when you give in once they demand more, even reaching ridiculous levels.
I can understand the serious
risk of fall into frivolity if PCs are allowed to own slaves. Then the slaves can't be owned by private citizens, only "hired", and the state would enjoy the monopoly of the "rent" thanks special tax.
I wonder if the taboo is because they know some thing, and then they believe in the next years the defense of the nature will be not a confortable threat by fault of the "false prophets".
* We can play our own version of DS with only an update of the crunch, and the metaplot of the Athasian tablelands to be continued or rewritten by other way.
Paradox Interactive's upcoming historical grand strategy title, Victoria 3, will ship with a fully-functioning slave trade system. We have some thoughts.
thenextweb.com
Slavery in a cartoon for children? Klugertown in My Litle Pony.
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