Vecna: Nest of the Eldritch Eye

WotC Vecna: Nest of the Evil Eye--Deets On The Prequel Adventure

Clint_L

Hero
This is not meant to be an expansion of the 10-20 Campaign: interestingly, this is a one shot thst a DM can seed into a low Level campaign as foreshadowing, so that after reaching high Levels, Vecna is not coming oit of nowhere as a Big Bad.
Well, that's a good aspiration, but I've got a level 10 campaign and rather than start over, I'm going to just redesign it as a lead-in adventure.
 

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pukunui

Legend
I'm a little confused as to why it is a level 3 adventure - I thought the upcoming Vecna campaign is going to be levels 10-20?
I complained about the same thing earlier in this thread. I would have preferred it if it was closer to level 10. I don't know about other people's players, but none of mine would remember any foreshadowing that occurred 7 levels' worth of gaming before the payoff.
 

Burnside

Space Jam Confirmed
Supporter
I complained about the same thing earlier in this thread. I would have preferred it if it was closer to level 10. I don't know about other people's players, but none of mine would remember any foreshadowing that occurred 7 levels' worth of gaming before the payoff.
Their suggestion is more like playing the prelude, then doing a “one year later” time jump and advancing the characters to level 10, with the players and DM narrating the intervening period as a sort of montage.
 

pukunui

Legend
Their suggestion is more like playing the prelude, then doing a “one year later” time jump and advancing the characters to level 10, with the players and DM narrating the intervening period as a sort of montage.
Where did they suggest that? I mean, yeah, that could work. I just don’t remember hearing that being suggested anywhere.
 





FitzTheRuke

Legend
I'm a little confused as to why it is a level 3 adventure - I thought the upcoming Vecna campaign is going to be levels 10-20?

The adventure itself is a great little self-contained one-shot. I'm going to adapt it for level 10s.
If it's a prequel, wouldn't you adapt it to level 9?
 

FitzTheRuke

Legend
I complained about the same thing earlier in this thread. I would have preferred it if it was closer to level 10. I don't know about other people's players, but none of mine would remember any foreshadowing that occurred 7 levels' worth of gaming before the payoff.
You could have them play lower level characters, find out the information in this adventure, and then jump to different characters that are hired to deal with the problem. I know MY players love to make characters...
 

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