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    Your favorite escalation die type of mechanics

    I'm looking for games that implement some version of the escalation die mechanic seen in 13th age. For those unfamiliar, it's a bonus to attack rolls that increases as the fight goes on. I'm also interested in hearing about homebrew versions you might have tried. What did you like/dislike about...
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    D&D 5E Dying and Bloodied: review my house rule

    It's been a couple months since I've DMed 5e and in that time I've talked a lot with a friend who's designing his own RPG. Those conversations motivated me to try my hand at game design and I figured a good start would be adressing some of my problems with good old DnD before I run it again...
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