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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    The At-Will To Power A Guide to At-Will Enhancing Welcome to my second guide (not a handbook) to thematic options for optimzation. This one will focus on At-Will power enhancers; Domain Feats, Style Feats, etc. This guide will contain all Level 1 At-Will powers. Additionally it'll...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Wherever I May Roam: A Scout's Guide "A scout is never taken by surprise - he knows exactly what to do when the unexpected happens." -Sir Robert Baden-Powell Gather 'round the fire, young ones. I've been told you want to be able to track your enemies down, in order to exact punishment on...
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    Kill 'Em All: A Slayer's Guide (by lordduskblade)

    Kill 'Em All: A Slayer's Guide To the last: kill them all. -Space Marine Chaplain, Dawn of War So I hear you greenhorns have come to me because you want to learn how to kill. I'll tell you right now, though: killing's not easy, and it's not pretty, either. There's a reason the people who are...
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    This Party is Off the Hook! A Miniguide to Party Optimization (by GelationousOctahedron) plus 10 Rules of Party Optimization (by Rancid_Rogue) and Rad

    Originally posted by GelatinousOctahedron: This Party is Off the Hook! A Miniguide To Party Optimization 4E is a team game. You can create characters in a vacuum if you want, but the most effective characters are those in parties are here the characters are created to work in a group and...
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    The Art of Controlling: Controlling 101 (by alien270)

    Originally posted by alien270: The idea for this thread was inspired by mkill's guide, The Art of Defending. The Basics So you've decided to become the bane of your DM. You've chosen the right role. Nothing is more frustrating to a DM than to have their monsters not be able to do what...
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    Skills 301: A Collection of Guides to Bettering Your Skills (by ignis_fatuss, songnsilence, skandranon-sg and others)

    Rather than post a bunch of one-page guides, I decided to put them together in hopes of using them to help build a larger general guide to skills and their usage. Please pardon the mess.
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    The Eternal Seeker's Guide to the Galaxy (by Litigation)

    Originally posted by Litigation: The Eternal Seeker's Guide to the Galaxy You've been overlooked until now. In the beginning, you really didn't have much seeking to do. But the universe of options in the Epic Tier of this galaxy we call Dungeons and Dragons 4th Edition has grown...
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    Blades of Cursed Midnight: A Hexblade's Guide (by Lord_Ventor)

    Originally posted by Lord_Ventnor: Blades of Cursed Midnight: A Hexblade's Guide Hell hath no limits, nor is circumscribed in one self-place; for where we are is hell, and where hell is, there must we ever be. - Mephistopheles, The Tragical History of the Life and Death of Doctor Faustus...
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    Night at the Roxbury: Tricks for Multiple Defender Parties (by GelationousOctahedron)

    Originally posted by GelatinousOctahedron: Night At The Roxbury: Tricks For Multiple Defender Parties What do you do if your small party has two defenders? What if you have even more than two? Here are some tips for forcing mark punishment and for powers and tricks that work well when you...
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