When I'm logged in and I want to go the D&D links section, I get:
Eben, you do not have permission to access this page. This could be due to one of several reasons:
Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access...
I'm trying to print out your spell card demo, but I can't get both sides of the page to overlap nicely. Which is a major bummer as you can understand. I'm guessing this has something to do with the fact that the paper size we use in Europe (A4) differs from the size you've optimized your product...
That sounds pretty good. You still have the problem that during longer episodes with a lot of action (like a dungeon crawl) you'll need some serious rest to replenish reserve points or you only postpone the inevitable.
But I think I'll go with this. Thanks!
Peter
Maybe I should try to rephrase my question a bit, to save some of you the trouble of trying to read my mind.
I have a party in which some people played the original module. Everybody has played quite a bit of AD&D Ravenloft (up to roots of evil).
Do the people with some knowledge of the new...
I feel I should explain my intentions a bit better.
There are gods that are willing to send their divine power to their worshippers. Only problem is that magic in my world is only provided though physical structures called oracles. These oracles only provide power for a limited region through a...
A few days ago I placed a rough plot idea in this forum to find out if folks over here thought it would work.
http://www.enworld.org/showthread.php?p=3107168#post3107168
Some of the feedback started me thinking about the consequenses for divine magic. Would D&D work without it? Healing would...
Thanks for all the idea's so far!
Actually bardsandsages and Auraseer both raise valid points. It's a fine line between constricting a solid plot and retaining enough flexibility to accomodate your players. As to who or what constructed the oracles, I don't want to nail down too many hard facts...
As to restoring the magical energy, I'dd like to make it a mechanical thing, but not on this plane, but on the plane that fuels the structures. Perhaps staging a war in the heavens with the pantheon of the players world defending their last refuge agains the hordes of chaos. (Maybe I should use...
I wasn't thinking aliens, but something from the planes. Perhaps demons or devils, I still have to look through a few monster books to find something interesting. But that's a detail imo.
I like the idea of destroying the oracles! As for the weak mages... There would be only one working oracle...
I'm working on a meta-plot idea and I want to check if it can stand up to scrutiny. Here goes:
Magic only works in a geograhical limited area of the world. The reason is that certain structures tap into the otherworldly magical energies and emmit them over limited radius. It is possible that...
How do these two products compare. Is IH an expanden book of iron might? Will boim give me the combat focus that IH has in "ordinary" D&D"? Or are they just two completely different animals?
Peter
Thanks for all the ideas. If anyone has an idea of the issue number for that Dragon?
I don't want to use Dragon Lords, because I have a specific setting in mind for the first part of the adventure. Actually, I'm thinking about using Iron Heroes.
As to the specifics of the cosmology, I'm not...
Well, since none of my players seem to be familiar with the details of Moorcock (Beyond albino with big evil sword), I was thinking about setting them up against some chaotic and/or evil invasion (sorry, but the D&D allignment system and the Moorcockian multiverse don't match to well), supported...
I want to set up a campaign with a strong focus on the planes. Mainly because it's something we've never done before and because I'm a bit of a Moorcock fan. So most likely, I'll be going for an extraplanar threath to the world (excuse me: prime material plane). I have a few ideas floating...