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  1. Fieari

    3.5e to 4e conversions

    The problem I have with penalties to hit is that they are too severe in 4th edition, particularly to those people who would thematically be best off with an orichalcum weapon. The rogue in my group has the to-hit required to utilize a 100% pure orichalcum blade, because he's optimized so that...
  2. Fieari

    3.5e to 4e conversions

    Here's a proposal. The idea is to simulate the strain of wielding something so heavy, with significant penalties. Orichalcum weapons must be enchanted with a weight-reducing spell. While the weight is reduced, the weapon acts purely as an adamantine weapon. However, with a minor action...
  3. Fieari

    3.5e to 4e conversions

    Hrm. I would be happy if every one of my players (except for the rogue) did double their current damage. I want to give them equipment to get there. Then I can stop halving monster HP. One thing I've already thought of is "What makes Orichalcum cool?" And I think the answer is that it's...
  4. Fieari

    3.5e to 4e conversions

    Hi Krusty, My players are finally 4e epic, having earned every inch of it from level 1 over the past year. Which means I'm starting to use some IH stuff, and converting it to 4e. I figured starting a thread on converting old stuff would be helpful. But in general, how do you think strength...
  5. Fieari

    Epic Level Encounter Ideas

    From the Epic+ Fae thread... This is a Super-Solo for certain, with the outter layer being, effectively, an "Awakened Verdigris Tsunami" spell, and then the inner part would be a dungeon. So you fight the tsunami to a standstill (just an advancing wall on the battlemap, crushing the city...
  6. Fieari

    Epic+ Fey (musings)

    Yeah, I think the Fates would be high level fae in my campaign world. As for why Cold Iron works? Honestly, the same reason it works in myth. It represents Civilization, and more importantly, Rationality. The opposite of Narrative and Story.
  7. Fieari

    Higher Dimensions

    It hasn't come up in game yet, but Time Lords -will- come up in terms of living worlds. You'd only be able to interact with a Time Lord in Briah or higher-- and not in a world of Briah, but actually experiencing 5 spacial dimensions at once. Since my players are only just grasping 4 spacial...
  8. Fieari

    Epic Level Encounter Ideas

    I thought a thread describing, not stats, but the IDEAS for Epic Level Encounters might be fun. I don't mean overall plots, but individual encounters with a particular challenge. Not just the monster in question, but what makes the tactical encounter with that monster INTERESTING. Let me...
  9. Fieari

    Epic+ Fey (musings)

    Pretty much, yep! For example, take a mere Poppy Sprite, bound to a single Poppy Flower. Stay away from that flower, and you're completely safe. Come within sight of it, and the Sprite might be able to tell the story of how the wind carried the scent of the flower towards you, bringing you...
  10. Fieari

    Higher Dimensions

    I've detailed dimension 1-5 in a fair bit of detail for my own campaign (note, one of the major plot points of this campaign is that the Great Wall was moved below Atziluth, making travel beyond that nigh-impossible). You can read about it Here... it may give you ideas? I've also gone into...
  11. Fieari

    Epic+ Fey (musings)

    My campaign is based around epic fae. I basically worked out that in my campaign, Fae use an entirely different system of magic from everyone else, that utilizes narrative imperative-- basically, limited versions of the Supreme Deity's own power to write in the akashic records. They can't...
  12. Fieari

    Super solo rules, considered

    So, just ran the session with the Big T. It was AMAZING. I'm VERY glad I made this a Paragon Level encounter instead of epic-- with all the things my players could do at Paragon, I can hardly imagine how it could have held up against epic characters, even with much bigger numbers all around...
  13. Fieari

    How do you kill an Umbral?

    Here's a quick sketch of the Zeitgeist, a spirit of the timeline they will be forging into a weapon. To understand it, you have to know that in this timeline, the local civilization came under the influence of a devil who convinced the leadership to spark up an anti-kobold hysteria, even to the...
  14. Fieari

    How do you kill an Umbral?

    I'm considering how to run this, and I think I'm going to lower the encounter down to a tough Level 25 Solo, despite the Umbral devouring Space/Time, which you had for Thaumiel at 44 Elite. This would be an Avatar, or even a mere Aspect of the bigger devourer... a preview, so to speak. The...
  15. Fieari

    How do you kill an Umbral?

    Hrm. What were the names based on? A naming scheme would help... 20th or 21st, I suspect. To be honest, they may even try it sooner, and IF they succeed, it'd push them straight into epic. I'm statting the Umbral as a level 25 Super-Solo. The party is actually highly optimized, so it's...
  16. Fieari

    How do you kill an Umbral?

    A little more background on my campaign. There is a character known as "The Necromancer" who is trying to utilize Byss to break through the Great Wall and attempt to confront the Supreme Being... or at least peruse the Akashic Records. In particular, The Necromancer intends to cast a ritual...
  17. Fieari

    How do you kill an Umbral?

    AKA, How do you kill the very concept of death itself? How do you end the idea of ending? Krusty, I've been playing up the Umbrals in my 4e campaign right now. I introduced one during the heroic tier as something to run away from, and in the paragon tier, they're dealing with the fallout of...
  18. Fieari

    Super solo rules, considered

    Here's some updates to the Big T (external part only). Changes include: Updated damage, added a recharge and encounter ability, and modified resilience to reflect some ideas in the stunlock thread.
  19. Fieari

    Stunlock: A DM's Worst Nightmare

    My players have just recently turned paragon, and I'm already dealing with these kinds of issues-- my players are admittedly pretty controller oriented, with each of the roles focusing on controller aspects as a secondary thing. And they use it well. I've found it imperative that there be...
  20. Fieari

    Super solo rules, considered

    If you reduce the heart to 0, but not the tarrasque, it merely sleeps. If you reduce the tarrasque to 0, but not the heart, it sleeps. Only when BOTH are at 0, simultaneously, does it die. Otherwise, the heart regenerates the tarrasque, or the tarrasque's other organs regenerates the heart...
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