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    Why 5E may be the last edition of D&D

    He is overreacting, but it's not as nice as you think. I'm barely in social media any more, and the reaction against white-washing in recent movies has been pervasive and forceful, and runs the gamut from 'detached thoughtful analysis' to 'shame on them all retweet storms'. This isn't a...
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    Why 5E may be the last edition of D&D

    Haha - I just realized how awful this all is. No, *this* dark one, this token, is alright. Because he rejected their dark people culture, which is fatally flawed. And (let's not leave anyone out) the culture is that way because it's run by man-hating women. Christ. The optics on this are...
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    Encumbrance Variant (load vs equipment slots)

    Good adaptation of the method used in Lamentations of the Flame Princess.
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    Cantrip Auto-Scaling - A 5e Critique

    Clerics don't go 'pew pew', they either go 'Burn with holy fire!' as that person literally catches flame where they stand, or 'Feel your death, mortal!' as a doom-sounding bell tolls. Druids hurl a fireball like a literal Ryu Hadouken - one that burns flesh but not the plants or trees. Those...
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    Why 5E may be the last edition of D&D

    People wanting them is never the issue. It's the studios' ability to execute that's the problem. Look at the reviews for Mary Poppins. It's obvious the whole cast and crew wanted it to be 'right'. They loved doing it. It didn't work. That's a really good point. I could see the tone of...
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    Rotating DMs?

    I tried that with two other DMs, and it crashed and burned. First, the play style implies that the players will drive the narrative by what they want to do, and that's actually quite rare. They didn't want to drive a series of expeditions, they wanted to be swept along in an over-arching plot...
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    Why 5E may be the last edition of D&D

    Because D&D is not a literary property like Lord of the Rings with one voice guiding all the different pieces together into a unified vision of heroism. It's a game that throws every fantasy monster that's ever existed, every character archetype that has ever appeared in any fantasy series, and...
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    Why 5E may be the last edition of D&D

    Pirates of the Caribbean was one of the luckiest confluence of events in modern cinema. The formula is 'do the same things as all the other movies in this genre that flopped, but let that one crazy actor play totally against the role in a way that only he could have pulled off, with a creative...
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    Matt Colville’s Strongholds and Followers

    It's not specifically disallowed at all. It's just not supported by official rules that quantify everything to make it a default in places like Adventurer's League. Look, whatever 3e brought to the table, the crafting rules caused a lot of trouble. It enabled, validated, and enshrined...
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    Why 5E may be the last edition of D&D

    The real problem is the best possible D&D movie has already been made. It's Time Bandits. Now, think of the protagonists. Instead of little people, imagine them as 1st level adventurers, Evil as a 20th level Wizard, and all the shenanigans and creatures they faced (Giants, Minotaurs, Robbers...
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    So Mike Mearls is on the phone...

    So you're not aware of the thing Matt Colville is doing? https://shop.mcdmproductions.com/products/preorder-strongholds-followers-physical-book-pdf I just got the book, and it looks amazeballs. You should check it out.
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    Why 5E may be the last edition of D&D

    Don't underestimate how different this company is today. It's very strong on listening to customer feedback, quantitative research, and they do a LOT of looking around beyond that. I saw a talk they gave at a design conference, and their approach is far more like a Silicon Valley design-driven...
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    Help: Player wants to be Super Mario

    I'd give him a Ring of Jumping. And, I'd home brew a special ability. Allow him, once per long rest to cast Enlarge on himself - and while it's going he has +10' to movement. Done. Give him that, and then give everyone else something equally unique and cool, and you have a very engaging game.
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    Most frustrating quirk of 5E?

    Well, I know when healing was slower it forced us to approach all combat with much more trepidation and scheming. This edition, I have a hard time getting players to do anything but charge in and attack. In 1E, we did a lot more in the way of traps, ambushes, scouting, setting up unfair...
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    New D&D Show From Daredevil's Deborah Ann Woll

    Looks like Geek & Sundry is shoring up their roster to cover when Critical Role's contract is up. They made a fine choice. And I'm very curious to see what she brings. She's a fantastic GM, and has been playing a long time from what I've heard.
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    Rotating DMs?

    My most successful group traded off every other campaign. We mostly ran D&D for 5-6 levels each, and the longest one was up to 9th. We ran a bunch of Shadowrun and Champions too. That was college. Nowadays we have a few people that run games in our group, each in separate campaigns, and take...
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    Allowing some Concentration Stacking - With big costs

    I want to re-state this point, since I was a bit too terse the first time and I don't think it came across. Q2: What situations are you putting in the game that are much more difficult due to the players refusing to take Concentration spells due to their rash judgment of the mechanic? Short...
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    (House rule) I'm still standing...

    It would eliminate the drama of death from the table, and the other players will never be forced to make a tactically difficult decision between eliminating the opposition vs. saving a comrade.
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    Allowing some Concentration Stacking - With big costs

    Q1: What are you doing to buff the martial classes to balance out the increased power and action economy of spellcasters? Q2: What situations are you putting in the game that are much more difficult due to no Concentration spells? Q3: Are you using opponents with Concentration spells against...
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    Ridding Elves and Half-Elves of Darkvision

    Our table has talked it through, and we're more about 'heroic drama' than logistics, so we track light, but only get super-picky when it's a more fright/horror game and we warn the characters ahead of time. Still, even with that, disadvantage is HUGE, so the players still make difficult choices...
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